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Charm Invocation: Difference between revisions

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==Charm Invocation==

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| Key Words|| General / [[Magic#Magic Points|Magic Points]]
| Key Words|| General / [[Magic#Magic Points|Magic Points]]
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| Description || The character can, at a cost in magic points and materials, invest suitably crafted one-shot magical items, including scrolls, trinkets and tattoos (see [[Invocation]]), via the rites [[Invest Trinket]] and [[Invest Scroll]].
| Description || The character can, at a cost in magic points and materials, invest suitably crafted one-shot magical items, including scrolls, trinkets and tattoos (see [[Invocation]]), via the rites ''[[Invest Trinket]]'', ''[[Invest Stone]]'' and ''[[Invest Scroll]]''.




Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.
Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
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| Progression || [[Extra Magic Points]], [[Talisman Invocation]]
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Latest revision as of 19:50, 12 September 2024

Name Charm Invocation
Cost 5 points
Prerequisites None
Key Words General / Magic Points
Description The character can, at a cost in magic points and materials, invest suitably crafted one-shot magical items, including scrolls, trinkets and tattoos (see Invocation), via the rites Invest Trinket, Invest Stone and Invest Scroll.


Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Extra Magic Points, Talisman Invocation


Return to Skills List