While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Alchemist: Difference between revisions

From Curious Pastimes Wiki
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 22: Line 22:


They can also [[Alchemy#Preservation|preserve]] fluids or body parts, or [[Alchemy#Finished Ingredients|refine]] herbs into essences and separate blood into humours.
They can also [[Alchemy#Preservation|preserve]] fluids or body parts, or [[Alchemy#Finished Ingredients|refine]] herbs into essences and separate blood into humours.

The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
|-
| Progression || [[Apothecary]], [[Creator's Insight|Creator’s Insight]], [[Imbuer]], [[Poisoner]]
| Progression || [[Apothecary]], [[Creator's Insight|Creator’s Insight]], [[Extra Work Units]], [[Imbuer]], [[Poisoner]]
|}
|}



Latest revision as of 19:58, 12 September 2024

Cost 6 points
Prerequisites None
Key Words General / Work Units
Description The character can, through brief handling and examination, identify any potion, poison or imbuement they know how to brew, along with their specific mechanical effects. They can identify any item they don’t know how to brew as a potion, a poison or an imbuement, along with a brief summary of its effects, e.g. “sleeping draught,” “curative potion” or “magic ink.”


With access to an alchemist’s laboratory and at a cost in work units and ingredients, the character can brew the following potions, poisons and imbuements:

They can also preserve fluids or body parts, or refine herbs into essences and separate blood into humours.

The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Apothecary, Creator’s Insight, Extra Work Units, Imbuer, Poisoner


Return to Skills List