Hunter's Mark: Difference between revisions
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! Name !! |
! Name !! Hunter's Mark* |
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| Cost || 12 points |
| Cost || 12 points |
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| Prerequisites || |
| Prerequisites || [[Hunter's Insight]] |
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| Key Words|| Archetype / Scout / |
| Key Words || Archetype / Scout / Pinnacle Skill / Stamina |
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| Description || After a successful [[Hunter's Insight]] at that event, for the cost of '''5 stamina''' the character may call Mundane ''Smite'' against that target. |
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| Description || This skill allows the character to “mark” one subject within 30ft/10m, alerting a referee to their use of the skill. After that and at any time until '''time out''', the character can call ''[[Calls#Damage Indicator|Fatal]]'' '''once''' with a weapon blow against '''that target only'''. This damage is [[Calls#Damage Type|mundane]] and doesn’t overcome [[Combat#Physical Hits|damage immunities]]. |
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'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]]. |
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Note that some [[Calls#Damage Indicator|very powerful foes]] are injured but not [[Combat#Death and Incapacitation|incapacitated]] by the call ''Fatal''. |
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'''Note:''' Pinnacle Skill - a character may only have one Pinnacle skill. |
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This skill cannot be used with any sort of ranged weapon. |
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'''Note:'' A character may not learn this skill if they already know the skill [[Killing Blow]]. |
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| Progression || None |
| Progression || None |
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Return to [[Skills List]] |
Return to [[Skills List]] |
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Latest revision as of 20:21, 1 April 2026
| Name | Hunter's Mark* |
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| Cost | 12 points |
| Prerequisites | Hunter's Insight |
| Key Words | Archetype / Scout / Pinnacle Skill / Stamina |
| Description | After a successful Hunter's Insight at that event, for the cost of 5 stamina the character may call Mundane Smite against that target.
Note: Pinnacle Skill - a character may only have one Pinnacle skill. |
| Progression | None |
Return to Skills List