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Poisoner: Difference between revisions

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(Created page with "==Poisoner== {| class="wikitable" |- ! Name !! Poisoner |- | Cost || 6 points |- | Prerequisites || Alchemist |- | Key Words|| Archetype / Work Units |- | Description || The character can, with access to a laboratory and at a cost in work units and ingredients, brew poisons, and formulas of interest to poisoners, such as: *Beggar's Poison *Blinding Powder *False Balm *Fool's Draught *Itching Powder *The Shakes *Sweet Elixir *Tongue-Tyin...")
 
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==Poisoner==

{| class="wikitable"
{| class="wikitable"
|-
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| Prerequisites || [[Alchemist]]
| Prerequisites || [[Alchemist]]
|-
|-
| Key Words|| Archetype / Work Units
| Key Words|| Archetype / Creator / [[Creation#Work Units|Work Units]]
|-
| Description || The character can, with access to an [[Alchemy#Laboratories|alchemist's laboratory]] and at a cost in [[Creation#Work Units|work units]] and [[Alchemy#Alchemical Ingredients|ingredients]], brew poisons, and formulas of interest to poisoners, such as:

:*[[Beggars Poison]]
:*[[Blinding Powder]]
:*[[False Balm]]
:*[[Fool's Draught]]
:*[[Itching Powder]]
:*[[The Shakes]]
:*[[Sweet Elixir]]
:*[[Tongue-Tying Tincture]]
:*[[Truth Potion]]

The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
|-
| Progression || [[Alchemical Analysis]], [[Antidotes]]
| Description || The character can, with access to a laboratory and at a cost in work units and ingredients, brew poisons, and formulas of interest to poisoners, such as:
*[[Beggar's Poison]]
*[[Blinding Powder]]
*[[False Balm]]
*[[Fool's Draught]]
*[[Itching Powder]]
*[[The Shakes]]
*[[Sweet Elixir]]
*[[Tongue-Tying Tincture]]
*[[Truth Potion]]
|}
|}



Latest revision as of 20:34, 12 September 2024

Name Poisoner
Cost 6 points
Prerequisites Alchemist
Key Words Archetype / Creator / Work Units
Description The character can, with access to an alchemist's laboratory and at a cost in work units and ingredients, brew poisons, and formulas of interest to poisoners, such as:

The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Alchemical Analysis, Antidotes


Return to Skills List