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Wardbreaker: Difference between revisions

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(Created page with "==Wardbreaker== {| class="wikitable" |- ! Name !! Wardbreaker |- | Cost || 8 points |- | Prerequisites || Device Proficiency and any Spellcasting Skill |- | Key Words|| Archetype / Magic points |- | Description || The character can, at a cost in magic points and resources, perform the rites Break Ward and Invest Wardbreakers Tools. Using lockpicks, trap-breaking tools or locksmith’s tools invested with the Invest Wardbreakers Tools rite, the character can...")
 
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==Wardbreaker==

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| Cost || 8 points
| Cost || 8 points
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| Prerequisites || [[Device Proficiency]] and any Spellcasting Skill
| Prerequisites || [[Device Proficiency]]
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| Key Words|| Archetype / Magic points
| Key Words|| Archetype / Scout / Permanent
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| Description || The character can, at a cost in [[Rites#Preparing the Space|resources]], perform the rite ''[[Invest Wardbreakers Tools]]''.


Using their invested tools, the character can use their [[Scoundrel]] or [[Device Proficiency]] skill to pick or disable a mechanism enchanted to prevent mundane interference.

'''Note:''' In spite of the name, this skill does not automatically enable the character to break wards; further [[Research|research]] will unlock this and more spectacular uses of the skill.
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| Progression || None
| Description || The character can, at a cost in magic points and resources, perform the rites [[Break Ward]] and [[Invest Wardbreakers Tools]].
Using lockpicks, trap-breaking tools or locksmith’s tools invested with the Invest Wardbreakers Tools rite, the character can use their [[Scoundrel]] or [[Device Proficiency]] skill to pick or disable a lock or trap enchanted to prevent picking or disabling.
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Latest revision as of 18:36, 13 September 2024

Name Wardbreaker
Cost 8 points
Prerequisites Device Proficiency
Key Words Archetype / Scout / Permanent
Description The character can, at a cost in resources, perform the rite Invest Wardbreakers Tools.


Using their invested tools, the character can use their Scoundrel or Device Proficiency skill to pick or disable a mechanism enchanted to prevent mundane interference.

Note: In spite of the name, this skill does not automatically enable the character to break wards; further research will unlock this and more spectacular uses of the skill.

Progression None


Return to Skills List