Surgeon: Difference between revisions
From Curious Pastimes Wiki
David.moore (talk | contribs) No edit summary |
David.moore (talk | contribs) No edit summary |
||
Line 22: | Line 22: | ||
With a [[Surgery#Surgeon's Beds|surgeon’s bed]] and at a cost in materials and [[Creation#Work Units|work units]], they can also heal injuries, cleanse wounds, apply simple tattoos and create bandages, per the [[Surgery Procedures|surgery procedures]] list. |
With a [[Surgery#Surgeon's Beds|surgeon’s bed]] and at a cost in materials and [[Creation#Work Units|work units]], they can also heal injuries, cleanse wounds, apply simple tattoos and create bandages, per the [[Surgery Procedures|surgery procedures]] list. |
||
|- |
|- |
||
| Progression || [[Creator's Insight]], [[Anatomist]], [[Improved Surgery]], [[Physician]], [[Tattooist]] |
| Progression || [[Creator's Insight|Creator’s Insight]], [[Anatomist]], [[Improved Surgery]], [[Physician]], [[Tattooist]] |
||
|} |
|} |
||
Revision as of 17:02, 12 September 2024
Name | Surgeon |
---|---|
Cost | 6 points |
Prerequisites | None |
Key Words | General / Work Units |
Description | The character can, through brief handling and examination and a cost of one alchemical fluid, diagnose a living creature’s ailments, including poisons, diseases and body effects.
They can also, with a phys rep of suitable tools:
With a surgeon’s bed and at a cost in materials and work units, they can also heal injuries, cleanse wounds, apply simple tattoos and create bandages, per the surgery procedures list. |
Progression | Creator’s Insight, Anatomist, Improved Surgery, Physician, Tattooist |
Return to Skills List