Device Proficiency: Difference between revisions
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| Description || Twice per day, with a suitable set of lockpicks or tools, the character can: |
| Description || Twice per day, with a suitable set of lockpicks or tools, the character can: |
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:*Pick or disable a '''[[Equipment and Resources#Equipment Quality|superior]]''' lock or trap with about '''two minutes’''' suitable roleplay |
:*[[Locks and Traps|Pick or disable]] a '''[[Equipment and Resources#Equipment Quality|superior]]''' lock or trap with about '''two minutes’''' suitable roleplay |
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:*Pick or disable a '''mastercrafted''' lock or trap with about '''five minutes’''' suitable roleplay |
:*Pick or disable a '''mastercrafted''' lock or trap with about '''five minutes’''' suitable roleplay |
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Revision as of 21:50, 4 December 2024
| Name | Device Proficiency |
|---|---|
| Cost | 5 points |
| Prerequisites | Scoundrel |
| Key Words | Archetype / Creator or Scout / Twice per day |
| Description | Twice per day, with a suitable set of lockpicks or tools, the character can:
This skill can be used to disable a trap of any quality without breaking it, but the character must spend double the time doing so. Special: If the character uses superior or higher quality tools for all uses of this skill, they may use this skill three times per day rather than two. |
| Progression | Wardbreaker |
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