Demonology: Difference between revisions
From Curious Pastimes Wiki
David.moore (talk | contribs) No edit summary |
David.moore (talk | contribs) No edit summary |
||
| Line 28: | Line 28: | ||
:*[[Resilience]] |
:*[[Resilience]] |
||
The character may not cast greater spells while wearing '''medium''' armour, or any spells while wearing '''heavy''' armour. |
The character may not cast greater spells or perform rites while wearing '''medium''' armour, or any spells while wearing '''heavy''' armour. |
||
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
||
Revision as of 19:32, 22 February 2025
| Name | Demonology |
|---|---|
| Cost | 8 points |
| Prerequisites | Elemental Spellcasting and Spiritual Spellcasting |
| Key Words | Archetype / Magician / Magic Points |
| Description | The character can, at a cost in magic points, cast demonology and fundamental spells from the following list:
They can also, at a cost in magic points and materials, cast the rites: The character may not cast greater spells or perform rites while wearing medium armour, or any spells while wearing heavy armour. The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units. |
| Progression | Exalted Demonology |
Return to Skills List