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Template:Warrior Skills: Difference between revisions

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====Defender====
=== Defender ===

{| class="wikitable"
{| class="wikitable"
|-
! Skill Name !! Points Cost !! Prerequisites !! Use
! Skill Name !! Points Cost !! Prerequisites !! Use
|-
|-
| [[Armour Proficiency]] || 6 || [[Light Armour]] || At will
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent
|-
|-
| [[Through Defence]] || 6 || Warrior Archetype and [[Armour Proficiency]] || Twice per day
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina
|-
|-
| [[Carry Others]] || 6 || [[Body Development]] || Twice per day
| [[Carry Others]] || 6 || [[Body Development]] || Stamina
|-
|-
| [[Defend Others]] || 6 || [[Sense Magic]] || Twice per day
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina
|-
|-
| [[Sturdy Shield]] || 6 || [[Shield]] || Twice per day
| [[Defender]] || 6 || [[Small Shield]] || Stamina
|-
|-
| [[Immovable Shield]] || 8 || Warrior Archetype and [[Sturdy Shield]] || Twice per day
| [[Stalwart]]* || 12 || Warrior Archetype, [[Great Shield]], [[Body Development]] and [[Defender]] || Stamina
|}
|}



Revision as of 20:06, 30 March 2026

Berserker

Skill Name Points Cost Prerequisites Use
Greater Body Development 6 Body Development Permanent
Exceptional Body Development 10 Warrior Archetype and Greater Body Development Permanent
Swift Recovery 6 [Warrior Archetype and Greater Body Development Permanent
Heroic Charge 6 Fearlessness Stamina
Berserker* 12 Warrior Archetype and Heroic Charge Stamina

Breaker

Skill Name Points Cost Prerequisites Use
Carry Others 6 Body Development Stamina
Restrain Others 8 Warrior Archetype and Carry Others Stamina
Greater Body Development 6 Body Development Permanent
Exceptional Body Development 10 Warrior Archetype and Greater Body Development Permanent
Swift Recovery 6 Warrior Archetype and Greater Body Development Permanent
Breaker 6 Body Development Stamina
Juggernaut* 12 Warrior Archetype, Breaker and Greater Body Development Stamina

Defender

Skill Name Points Cost Prerequisites Use
Armour Proficiency 6 Light Armour Permanent
Through Defence 8 Warrior Archetype and Armour Proficiency Stamina
Carry Others 6 Body Development Stamina
Restrain Others 8 Warrior Archetype and Carry Others Stamina
Defender 6 Small Shield Stamina
Stalwart* 12 Warrior Archetype, Great Shield, Body Development and Defender Stamina

Duellist

Skill Name Points Cost Prerequisites Use
Armour Proficiency 6 Light Armour At will
Through Defence 6 Warrior Archetype and Armour Proficiency Twice per day
Dirty Fighting 5 Scoundrel Twice per day
Disarming 6 None Twice per day
Confusing Blow 6 Warrior Archetype and Disarming Twice per day
Piercing Blow 10 Warrior Archetype and Disarming Twice per day

Leader

Skill Name Points Cost Prerequisites Use
Battlefield Insight 5 Intuition Twice per day
Strategic Insight 6 Warrior Archetype and Battlefield Insight Twice per day
Inspiration 6 Iron Will Twice per day
Rallying Cry* 12 Warrior Archetype and Inspiration Once per day
Sturdy Shield 6 Shield Twice per day
Immovable Shield 8 Warrior Archetype and Sturdy Shield Twice per day

Magical Warrior

Skill Name Points Cost Prerequisites Use
Armoured Caster 8 Light Armour Twice per day
Armour Proficiency 6 Light Armour At will
Through Defence 6 Warrior Archetype and Armour Proficiency Twice per day
Defend Others 6 Sense Magic Twice per day

Armour

Skill Name Points Cost Prerequisites Use
Medium Armour 2 Light Armour Permanent
Heavy Armour 2 Medium Armour Permanent

Resistences

Skill Name Points Cost Prerequisites Use
Immune to Fear 6 Fearlessness Permanent
Immune to [Body Effect] 6 Iron Body Permanent
Resist Exalted Magic 8 Resist Magic Once per day

Note: Any character may have a maximum of 3 immunities in total.