Improved Sanctuary: Difference between revisions
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==Improved Sanctuary== |
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| Key Words|| General / At Will |
| Key Words|| General / At Will |
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| Description || The character can, at a cost of |
| Description || The character can, at a cost of one [[Surgery Procedures#Surgeon’s Bandages|bandage]] '''per patient''', keep up to '''three''' mortally wounded characters alive simultaneously, per [[Surgery#Field Surgery|field surgery]] rules. They can alternatively, at a cost of one bandage, keep '''one''' patient alive who is on their death count for reasons other than a mortal wound (e.g. because they have drunk [[Beggars Poison]]). |
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Revision as of 12:20, 8 September 2024
Name | Improved Sanctuary |
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Cost | 6 points |
Prerequisites | Improved Surgery |
Key Words | General / At Will |
Description | The character can, at a cost of one bandage per patient, keep up to three mortally wounded characters alive simultaneously, per field surgery rules. They can alternatively, at a cost of one bandage, keep one patient alive who is on their death count for reasons other than a mortal wound (e.g. because they have drunk Beggars Poison).
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