Beast Empathy: Difference between revisions
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| Prerequisites || [[Ranger]] |
| Prerequisites || [[Ranger]] |
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| Key Words|| Archetype / Twice per day |
| Key Words|| Archetype / Scout / Twice per day |
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| Description || Twice per day, the character can call one of the following effects against a living creature with [[Animal Intelligence|'''animal intelligence''']]: |
| Description || Twice per day, the character can call one of the following effects against a living creature with [[Animal Intelligence|'''animal intelligence''']]: |
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:*[[Calls#Special Modifiers|Mundane]] [[Befriend]] |
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:*[[Calls#Special Modifiers|Mundane]] [[Command]] |
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:*[[Calls#Special Modifiers|Mundane]] [[Confusion]] |
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:*[[Calls#Special Modifiers|Mundane]] [[Distract]] |
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:*[[Calls#Special Modifiers|Mundane]] [[Enthral]] |
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Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells. |
Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells. |
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| Progression || [[Beast Command]] |
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Revision as of 22:05, 12 September 2024
Name | Beast Empathy |
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Cost | 6 points |
Prerequisites | Ranger |
Key Words | Archetype / Scout / Twice per day |
Description | Twice per day, the character can call one of the following effects against a living creature with animal intelligence:
Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with Iron Will as usual, and is broken by hostile action etc. as per the spells. |
Progression | Beast Command |
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