Wardbreaker: Difference between revisions
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| Cost || 8 points |
| Cost || 8 points |
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| Prerequisites || [[Device Proficiency]] |
| Prerequisites || [[Device Proficiency]] |
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| Key Words|| Archetype / Scout / |
| Key Words|| Archetype / Scout / Permanent |
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| Description || The character can, at a cost in |
| Description || The character can, at a cost in [[Rites#Preparing the Space|resources]], perform the rite ''[[Invest Wardbreakers Tools]]''. |
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Using |
Using their invested tools, the character can use their [[Scoundrel]] or [[Device Proficiency]] skill to pick or disable a mechanism enchanted to prevent mundane interference. |
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'''Note:''' In spite of the name, this skill does not automatically enable the character to break wards; further [[Research|research]] will unlock this and more spectacular uses of the skill. |
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The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
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| Progression || None |
| Progression || None |
Revision as of 18:36, 13 September 2024
Name | Wardbreaker |
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Cost | 8 points |
Prerequisites | Device Proficiency |
Key Words | Archetype / Scout / Permanent |
Description | The character can, at a cost in resources, perform the rite Invest Wardbreakers Tools.
Note: In spite of the name, this skill does not automatically enable the character to break wards; further research will unlock this and more spectacular uses of the skill. |
Progression | None |
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