Capture Ether: Difference between revisions
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David.moore (talk | contribs) (Created page with "{| class="wikitable" |- ! Name !! Capture Ether |- | Length || Very Short (30 Seconds) |- | Range|| 5ft / 1.5m |- | Duration || 3 years |- | Cost || 2 magic points per sphere |- | Material Cost || 1 unit of powdered gemstone, 1-3 glass spheres |- | Key Words || Invocation |- | Description || This rite must be performed within 5ft/1.5m of a '''live ether fissure'''. The Ritual Magic skill can be used to "see" a live fis...") |
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The performer captures ether into up to 3 suitably crafted |
The performer captures ether into up to 3 suitably crafted [[Crafting Designs#Ether Spheres|glass spheres]], up to a limit determined by the available ether in the fissure. Each glass sphere then becomes an '''ether sphere'''. |
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The type of ether in each sphere is determined by the attending referee. The spheres produced from a single fissure, or in a single performance of this rite, will not necessarily all contain the same ether. |
The type of ether in each sphere is determined by the attending referee. The spheres produced from a single fissure, or in a single performance of this rite, will not necessarily all contain the same ether. |
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Latest revision as of 19:46, 29 May 2025
| Name | Capture Ether |
|---|---|
| Length | Very Short (30 Seconds) |
| Range | 5ft / 1.5m |
| Duration | 3 years |
| Cost | 2 magic points per sphere |
| Material Cost | 1 unit of powdered gemstone, 1-3 glass spheres |
| Key Words | Invocation |
| Description | This rite must be performed within 5ft/1.5m of a live ether fissure. The Ritual Magic skill can be used to "see" a live fissure and indicate where the rite must be performed.
The type of ether in each sphere is determined by the attending referee. The spheres produced from a single fissure, or in a single performance of this rite, will not necessarily all contain the same ether. Ether spheres expire three years following the date they were made. |
| Skills | Charm Invocation |
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