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Scoundrel

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Revision as of 18:39, 14 September 2024 by David.moore (talk | contribs)
Name Scoundrel
Cost 5 points
Prerequisites None
Key Words General / At will
Description The character may, with about thirty seconds’ suitable roleplay:
  • Detect any mundane trap.
  • Pick any mundane, standard quality lock with a suitable set of lockpicks or tools.
  • Disable any mundane, standard quality trap (breaking it in the process) with a suitable phys rep of lockpicks or tools.
  • Escape any mundane, standard quality bonds.
Progression Chameleon, Device Proficiency, Dirty Fighting, Subterfuge, Treacherous Blow


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