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Blacksmith

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Revision as of 22:11, 12 September 2024 by David.moore (talk | contribs)
Name Blacksmith
Cost 6 points
Prerequisites None
Key Words General / Work Units
Description The character can, through brief handling and examination, identify any weapon or armour (or any item crafted from base metals) that they know how to craft, along with their specific mechanical effects. They can identify the quality of any weapon they don’t know how to make, along with, if relevant, a brief summary of its effects. e.g. “highly sharpened sword.”


They can also, with a phys rep of suitable tools, use one armour staple to repair one location to full armour hits in 15 seconds; or use three staples to repair one whole suit of armour to full hits in 30 seconds.

With access to a blacksmith's forge and at a cost in work units and materials, they can also refine finished materials and craft superior quality weapons and armour.

The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Armourer, Creator’s Insight, Extra Work Units, Weaponsmith


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