For any feedback, typos or broken links on the latest iteration of the rules please use: https://forms.gle/mSs8Xf7bY9j86zsj6

Scoundrel

From Curious Pastimes Wiki
Name Scoundrel
Cost 5 points
Prerequisites None
Key Words General / At will / Stamina Access
Description The character may, with about thirty seconds' suitable roleplay:
  • Detect any mechanical trap
  • Pick any mundane, standard quality lock with a suitable set of lockpicks or tools
  • Disable any mundane, standard quality trap (breaking it in the process) with a suitable phys rep of lockpicks or tools
  • Escape any mundane, standard quality bonds

This skill may also have other uses in some scouting missions depending on the nature/specifics of the mission.

Progression Chameleon, Device Proficiency, Scrapper, Subterfuge

Return to Skills List