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Device Proficiency

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Device Proficiency

Name Device Proficiency
Cost 5 points
Prerequisites Scoundrel
Key Words Archetype / Twice per day
Description Twice per day, the character can pick or disable a superior lock or trap with a suitable set of lockpicks or tools and about two minutes’ suitable roleplay, or a mastercrafted lock or trap with about five minutes’ suitable roleplay.


This skill can be used to disable a trap of any quality without breaking it, but the character must spend double the time doing so.

Special: If the character uses superior or higher quality tools for all uses of this skill, they may use this skill three times per day rather than two.


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