Device Proficiency
From Curious Pastimes Wiki
Device Proficiency
Name | Device Proficiency |
---|---|
Cost | 5 points |
Prerequisites | Scoundrel |
Key Words | Archetype / Twice per day |
Description | Twice per day, the character can pick or disable a superior lock or trap with a suitable set of lockpicks or tools and about two minutes’ suitable roleplay, or a mastercrafted lock or trap with about five minutes’ suitable roleplay.
This skill can be used to disable a trap of any quality without breaking it, but the character must spend double the time doing so. Special: If the character uses superior or higher quality tools for all uses of this skill, they may use this skill three times per day rather than two. |
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