While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Device Proficiency

From Curious Pastimes Wiki
Revision as of 11:54, 10 May 2024 by ManagementBoard (talk | contribs) (Created page with "==Device Proficiency== {| class="wikitable" |- ! Name !! Device Proficiency |- | Cost || 5 points |- | Prerequisites || Scoundrel |- | Key Words|| Archetype / Twice per day |- | Description || Twice per day, the character can pick or disable a superior lock or trap with a suitable set of lockpicks or tools and about two minutes’ suitable roleplay, or a mastercrafted lock or trap with about five minutes’ suitable roleplay. This skill can be used to disable a trap...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Device Proficiency

Name Device Proficiency
Cost 5 points
Prerequisites Scoundrel
Key Words Archetype / Twice per day
Description Twice per day, the character can pick or disable a superior lock or trap with a suitable set of lockpicks or tools and about two minutes’ suitable roleplay, or a mastercrafted lock or trap with about five minutes’ suitable roleplay.

This skill can be used to disable a trap of any quality without breaking it, but the character must spend double the time doing so.

Special: If the character uses superior or higher quality tools for all uses of this skill, they may use this skill three times per day rather than two.


Return to Skills List