Charm Tattoo: Difference between revisions
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*'''Scroll:''' The tattoo can be invested with the specified spell per the ''[[Invest Scroll]]'' rite. This consumes '''one third of a pot''' of a suitable '''magical ink''' for a '''lesser spell''', or a '''whole pot''' of magical ink for a '''greater spell''', and holds a spell for up to '''one year'''. |
*'''Scroll:''' The tattoo can be invested with the specified spell per the ''[[Invest Scroll]]'' rite. This consumes '''one third of a pot''' of a suitable '''magical ink''' for a '''lesser spell''', or a '''whole pot''' of magical ink for a '''greater spell''', and holds a spell for up to '''one year'''. |
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Once invested and subsequently used, the tattoo fades from the patient’s skin. If invested but not used, the tattoo will fade when the investment expires. |
Once invested and subsequently used, the tattoo fades from the patient’s skin. If invested but not used, the tattoo will fade when the investment expires. |
Revision as of 17:13, 29 March 2025
Name | Charm Tattoo |
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Materials | Special |
Cost | 1 work units |
Key words | Tattoos |
Description | The surgeon applies a tattoo up to 3 in (8 cm) across, of sufficient complexity to be charged by an invoker with a one-shot investment. The tattoo itself will serve as the inscription for the investment, and thus must in some way represent or depict the spell or sigils to be invested.
The materials for a charm tattoo depend on the intended investment, as follows:
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Skill | Tattooist |
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