Crafting Designs: Difference between revisions
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These are basic designs available to all crafters with the relevant skills |
These are basic designs available to all crafters with the relevant skills. They are non-exhaustive and listed to give a sense of what is possible. |
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| '''There’s No Price List!''' |
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| '''Costs Under Review''' |
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Recipe costs on this page are being reviewed throughout the year. We will highlight changes in patch notes, but anticipate this page will update as we work through all recipes. |
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Crafted items don’t have an official value in coin, since prices are set by players themselves. For the purposes of the [[Evaluate]] skill, every item has a '''cost to produce''', including the rarity of the [[Ingredients and Materials|materials]] and the amount of [[Creation#Work Units|work units]] to create them; non player character traders will generally base prices on these values. |
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| '''There's No Price List!''' |
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Crafted items do not have an official value in coin, since prices are set by players themselves. For the purposes of the [[Evaluate]] skill, every item has a '''cost to produce''', including the rarity of the [[Crafting#Crafting Materials|materials]] and the amount of [[Creation#Work Units|work units]] to create them. Non-player character traders will generally base prices on these values. |
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! Item |
! Item !! Skill !! Costs !! Work Units |
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| Padded cloth |
| Padded cloth || [[Armourer]] or [[Tailor]] || 4 cloth (H) || 16 |
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| Hide || [[Armourer]] or [[Tailor]] || 12 hide || 18 |
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| Leather || [[Armourer]] or [[Tailor]] || 4 leather (H), 4 oil || 19 |
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| Hide || Mastercrafted || [[Armourer]] or [[Tailor]] || 12 hide || 18 |
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| Leather || Superior || [[Artisan]] or [[Blacksmith]] || 2 leather (H), 2 leather (O), 4 oil || 11 |
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| Leather || Mastercrafted || [[Armourer]] or [[Tailor]] || 4 leather (H), 4 oil || 19 |
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! Item |
! Item !! Skill !! Costs !! Work Units |
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| Light chain or ring |
| Light chain or ring || [[Armourer]] || 4 metal (H), 4 charcoal || 23 |
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| Studded padded cloth || [[Armourer]] || 4 cloth (H), 2 metal (H), 2 charcoal || 25 |
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| Studded |
| Studded leather || [[Armourer]] || 4 leather (H), 2 metal (H), 2 charcoal, 4 oil || 26 |
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| Studded padded cloth || Mastercrafted || [[Armourer]] || 4 cloth (H), 2 metal (H), 2 charcoal || 25 |
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| Studded leather || Superior || [[Blacksmith]] || 2 leather (H), 2 metal (O), 2 charcoal, 2 oil || 15 |
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| Studded leather || Mastercrafted || [[Armourer]] || 4 leather (H), 2 metal (H), 2 charcoal, 4 oil || 26 |
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! Item |
! Item !! Skill !! Costs !! Work Units |
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| Heavy chain |
| Heavy chain || [[Armourer]] || 8 metal (H), 8 charcoal || 30 |
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| Plate || [[Armourer]] || 8 metal (H), 8 charcoal || 32 |
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| Plate || Superior || [[Blacksmith]] || 4 metal (H), 4 metal (O), 8 charcoal || 18 |
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| Plate || Mastercrafted || [[Armourer]] || 8 metal (H), 8 charcoal || 32 |
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'''Note:''' Plate armour requires leather for straps. One unit of leather (O) is sufficient for up to six locations. |
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'''Note''' |
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* In addition, plate armour requires leather for straps etc. One unit of leather (O) is sufficient for up to six locations. |
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====Shields==== |
====Shields==== |
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! Item |
! Item !! Skill !! Costs !! Work Units |
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| Metal shield |
| Metal shield || [[Armourer]] || 2 metal (H), 2 charcoal || 11 |
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| Wooden shield || [[Armourer]] or [[Carpenter]] || 2 wood (H), 2 oil || 11 |
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| Wooden shield || Superior || [[Artisan]] or [[Blacksmith]] || 2 wood (O), 2 oil || 6 |
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| Wooden shield|| Mastercrafted || [[Armourer]] or [[Carpenter]] || 2 wood (H), 2 oil || 11 |
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'''Note''' |
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* All designs using charcoal yield 1 unit of ash as a '''byproduct''' and all designs using metal yield one unit of powdered metal. |
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====Ornate Armour==== |
====Ornate Armour==== |
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Mastercrafted armour can be made [[Crafting#Ornate Items|ornate]] by various means: cloth can be dyed or embroidered, leather can be dyed or inlaid with precious metals, gilded links can be incorporated into chain. Plate can be especially elaborate, either inlaid with precious metals or covered in fine dyed cloth to make brigandine. |
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The material costs below are in addition to the base cost for the design. These are '''minimum''' costs; for example, you could add gemstones to dyed armour or engraving to gilded plate armour. |
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Material costs are '''per location'''. For costs for a full suit, multiply by '''six'''. |
Material costs are '''per location'''. For costs for a full suit, multiply by '''six'''. |
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! Finish |
! Finish !! Skill !! Costs !! Work Units |
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| Brigandine plate |
| Brigandine plate || [[Armourer]] || 3 cloth (H), 3 powdered dye || base design ×1.5 |
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| Dyed or embroidered |
| Dyed or embroidered || [[Armourer]] or [[Tailor]] || 3 powdered dye || base design ×1.5 |
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| Engraved |
| Engraved || [[Armourer]] || n/a || base design ×1.5 |
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| Gilded or inlaid || |
| Gilded or inlaid || [[Armourer]] || 1 jewellery metal, 1 charcoal || base design ×1.5 |
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| Glass or gems |
| Glass or gems || [[Armourer]] || 2 glass (H) '''''or''''' 2 gems || base design ×1.5 |
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'''Note:''' Jewellery metal includes copper, silver or gold. |
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'''Notes:''' |
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* Jewellery metal includes e.g. copper, silver or gold. |
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* All designs using charcoal yield 1 unit of ash as a '''byproduct'''. |
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====Armour Staples==== |
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Any blacksmith can craft armour staples at a cost of '''3 work units for 3 staples''', from one metal (O) and one charcoal. Using a phys rep of relevant tools, a blacksmith can consume staples to [[Crafting#Field Repair|repair armour]] quickly in the field. |
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! Item !! Skill !! Costs !! Work units |
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| Armour Staple (for 3) || [[Blacksmith]] || 1 metal (O), 1 charcoal || 3 |
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==Clothing== |
==Clothing== |
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High quality clothing may be enchanted or otherwise magically invested |
High quality clothing may be enchanted or otherwise magically invested. A mastercrafted cloak allows a scout to use the skills [[Chameleon]] and [[Move in Cover]] more often. |
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The below is representative and broadly reflects the amount of the body covered. For clothing not listed here, use the nearest equivalent item. |
The below is representative and broadly reflects the amount of the body covered. For clothing not listed here, use the nearest equivalent item. |
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! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
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| Boots || Standard || [[Artisan]] || 2 leather (O), 2 oil || 4 |
| Boots || Standard || [[Artisan]] || 2 leather (O), 2 oil || 4 |
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| Boots || Superior || [[Artisan]] || 1 leather (H), 1 leather (O), 2 oil || 8 |
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| Boots || Mastercrafted || [[Tailor]] || 3 leather (H), 3 oil || 14 |
| Boots || Mastercrafted || [[Tailor]] || 3 leather (H), 3 oil || 14 |
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| Gloves or bracers || Standard || [[Artisan]] || 2 cloth (O) '''''or''''' 2 leather (O), 2 oil || 2 |
| Gloves or bracers || Standard || [[Artisan]] || 2 cloth (O) '''''or''''' 2 leather (O), 2 oil || 2 |
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| Gloves or bracers || Superior || [[Artisan]] || 4 cloth (O) '''''or''''' 4 leather (O), 4 oil || 4 |
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| Gloves or bracers || Mastercrafted || [[Tailor]] || 2 cloth (H) '''''or''''' 2 leather (H), 2 oil || 7 |
| Gloves or bracers || Mastercrafted || [[Tailor]] || 2 cloth (H) '''''or''''' 2 leather (H), 2 oil || 7 |
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| Hat || Standard || [[Artisan]]|| 1 cloth (O), 1 fluid '''''or''''' 1 leather (O), 1 oil || 4 |
| Hat || Standard || [[Artisan]] || 1 cloth (O), 1 fluid '''''or''''' 1 leather (O), 1 oil || 4 |
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| Hat || |
| Hat || Mastercrafted || [[Tailor]] || 2 cloth (H), 2 fluid '''''or''''' 2 leather (H), 2 oil || 14 |
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| Mask or headband || Standard || [[Artisan]] || 1 leather (O), 1 oil '''''or''''' 1 wood (O), 1 oil || 2 |
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| Mask or headband || Standard || [[Artisan]]|| 1 leather (O), 1 oil '''''or''''' 1 wood (O), 1 oil || 2 |
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| Mask or headband || Superior || [[Artisan]]|| 2 leather (O), 2 oil '''''or''''' 2 wood (O), 2 oil || 4 |
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| Mask or headband || Mastercrafted || [[Tailor]] || 2 leather (H), 2 oil '''''or''''' 2 wood (H), 2 oil || 7 |
| Mask or headband || Mastercrafted || [[Tailor]] || 2 leather (H), 2 oil '''''or''''' 2 wood (H), 2 oil || 7 |
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| Sash || Standard || [[Artisan]] || 1 cloth (O) || 3 |
| Sash || Standard || [[Artisan]] || 1 cloth (O) || 3 |
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| Sash || |
| Sash || Mastercrafted || [[Tailor]] || 2 cloth (H) || 10 |
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| Shoes || Standard || [[Artisan]] || 1 leather (O), 1 oil || 2 |
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| Shoes || |
| Shoes || Mastercrafted || [[Tailor]] || 2 leather (H), 2 oil || 7 |
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| Shoes || Superior || [[Artisan]]|| 2 leather (O), 2 oil || 4 |
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| Shoes || Mastercrafted || [[Tailor]] || 2 leather (H), 2 oil || 7 |
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! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
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| Cloak || Standard || [[Artisan]] || 2 cloth (O) '''''or''''' 2 leather (O), 2 oil || 3 |
| Cloak || Standard || [[Artisan]] || 2 cloth (O) '''''or''''' 2 leather (O), 2 oil || 3 |
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| Cloak || Superior || [[Artisan]] || 1 cloth (H), 1 cloth (O) '''''or''''' 1 leather (H), 1 leather (O), 2 oil || 6 |
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| Cloak || Mastercrafted || [[Tailor]] || 2 cloth (H) '''''or''''' 2 leather (H), 2 oil || 11 |
| Cloak || Mastercrafted || [[Tailor]] || 2 cloth (H) '''''or''''' 2 leather (H), 2 oil || 11 |
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| Dress || Standard || [[Artisan]] || 2 cloth (O) || 3 |
| Dress || Standard || [[Artisan]] || 2 cloth (O) || 3 |
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| Dress || Superior || [[Artisan]] || 1 cloth (H), 1 cloth (O) || 5 |
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| Dress || Mastercrafted || [[Tailor]] || 2 cloth (H) || 9 |
| Dress || Mastercrafted || [[Tailor]] || 2 cloth (H) || 9 |
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| Robes || Standard || [[Artisan]] || 3 cloth (O) || 4 |
| Robes || Standard || [[Artisan]] || 3 cloth (O) || 4 |
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| Robes || |
| Robes || Mastercrafted || [[Tailor]] || 3 cloth (H) || 14 |
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| Robes || Mastercrafted || [[Tailor]] || 3 cloth (H) || 14 |
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| Shirt || Standard || [[Artisan]] || 2 cloth (O) || 2 |
| Shirt || Standard || [[Artisan]] || 2 cloth (O) || 2 |
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|- |
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| Shirt || Superior || [[Artisan]] || 1 cloth (H), 1 cloth (O) || 4 |
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| Shirt || Mastercrafted || [[Tailor]] || 2 cloth (H) || 7 |
| Shirt || Mastercrafted || [[Tailor]] || 2 cloth (H) || 7 |
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|- |
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| Trousers || Standard || [[Artisan]] || 2 cloth (O) || 2 |
| Trousers || Standard || [[Artisan]] || 2 cloth (O) || 2 |
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| Trousers || Superior || [[Artisan]] || 1 cloth (H), 1 cloth (O) || 4 |
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| Trousers || Mastercrafted || [[Tailor]] || 2 cloth (H) || 7 |
| Trousers || Mastercrafted || [[Tailor]] || 2 cloth (H) || 7 |
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====Ornate Clothing==== |
====Ornate Clothing==== |
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Mastercrafted clothing can be made [[Crafting#Ornate Items|ornate]] by dyeing or embroidering, adding precious metal thread or incorporating glass or gems. |
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Add the below costs to the costs of small items of clothing, or '''double''' |
Add the below costs to the costs of small items of clothing, or '''double''' for large items. |
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! Finish |
! Finish !! Skill !! Costs !! Work Units |
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| Dyed or embroidered |
| Dyed or embroidered || [[Tailor]] || 3 powdered dye || base design ×1.5 |
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|- |
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| Glass or gems |
| Glass or gems || [[Tailor]] || 2 glass (H) '''''or''''' 2 gems || base design ×1.5 |
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|- |
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| Metal thread |
| Metal thread || [[Tailor]] || 1 jewellery metal, 1 charcoal || base design ×1.5 |
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'''Note:''' Jewellery metal includes copper, silver or gold. |
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'''Notes:''' |
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* Jewellery metal includes e.g. copper, silver or gold. |
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* All designs using charcoal yield 1 unit of ash as a '''byproduct'''. |
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==Common Items== |
==Common Items== |
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Mastercrafted common items may be enchanted or otherwise magically invested. Standard quality items are available for each of the below but are not listed. Typically the price for them would be half that in both materials and work units of a mastercrafted equivalent. |
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The below list is representative and broadly reflects the most common materials from which items are made. Most of these items can be made using alternative materials and skills |
The below list is representative and broadly reflects the most common materials from which items are made. Most of these items can be made using alternative materials and skills. Speak to a crafting referee to confirm. |
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! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
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| Backpack || |
| Backpack || Standard || [[Artisan]] || 1 leather (H), 1 leather (O), 2 oil || 4 |
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| Backpack || Mastercrafted || [[Tailor]] || 2 leather (H), 2 oil || 8 |
| Backpack || Mastercrafted || [[Tailor]] || 2 leather (H), 2 oil || 8 |
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| Bowl or Plate || |
| Bowl or Plate || Standard || [[Artisan]] || 3 clay, 1 charcoal '''''or''''' 1 wood (H), 1 oil || 2 |
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| Bowl or Plate || Mastercrafted || [[Carpenter]] or [[ |
| Bowl or Plate || Mastercrafted || [[Carpenter]] or [[Artist]] || 6 clay, 2 charcoal '''''or''''' 2 wood (H), 2 oil || 4 |
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| Small Box or Chest || |
| Small Box or Chest || Standard || [[Artisan]] or [[Blacksmith]] || 2 wood (O), 1 metal (O), 2 oil, 1 charcoal || 8 |
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| Small Box or Chest || Mastercrafted || [[Carpenter]] or [[Ironmonger]] || 2 wood (H), 1 metal (H), 2 oil, 1 charcoal || 15 |
| Small Box or Chest || Mastercrafted || [[Carpenter]] or [[Ironmonger]] || 2 wood (H), 1 metal (H), 2 oil, 1 charcoal || 15 |
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| Large Box or Chest || |
| Large Box or Chest || Standard || [[Artisan]] or [[Blacksmith]] || 6 wood (O), 3 metal (O), 6 oil, 3 charcoal || 12 |
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| Large Box or Chest || Mastercrafted || [[Carpenter]] or [[Ironmonger]] || 6 wood (H), 3 metal (H), 6 oil, 3 charcoal || 21 |
| Large Box or Chest || Mastercrafted || [[Carpenter]] or [[Ironmonger]] || 6 wood (H), 3 metal (H), 6 oil, 3 charcoal || 21 |
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| Candle (for 3, burns for 1 hour) || || [[Artisan]] || 1 wax || 1 |
| Candle (for 3, burns for 1 hour) || Standard || [[Artisan]] || 1 wax || 1 |
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| Candle Holder || |
| Candle Holder || Standard || [[Artisan]], [[Blacksmith]] or [[Jeweller]] || 3 clay, 1 charcoal '''''or''''' 1 metal (O), 1 charcoal '''''or''''' 1 lead metal, 1 charcoal || 2 |
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| Candle Holder || Mastercrafted || [[Goldsmith]], [[Ironmonger]] or [[ |
| Candle Holder || Mastercrafted || [[Goldsmith]], [[Ironmonger]] or [[Artist]] || 6 clay, 2 charcoal '''''or''''' 1 metal (H), 1 charcoal '''''or''''' 1 silver metal, 1 charcoal || 4 |
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| Chair or Throne || |
| Chair or Throne || Standard || [[Artisan]] || 2 wood (H), 2 wood (O), 4 oil '''''or''''' 2 stone (H), 2 stone (O), 4 sand || 5 |
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| Chair or Throne || Mastercrafted || [[Carpenter]] or [[ |
| Chair or Throne || Mastercrafted || [[Carpenter]] or [[Artist]] || 4 wood (H), 4 oil '''''or''''' 4 stone (H), 4 sand || 10 |
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| Cup || |
| Cup || Standard || [[Artisan]] or [[Blacksmith]] || 3 clay, 1 charcoal '''''or''''' 1 wood (O), 1 oil '''''or''''' 1 metal (O), 1 charcoal || 2 |
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| Cup || Mastercrafted || [[Ironmonger]] or [[ |
| Cup || Mastercrafted || [[Ironmonger]] or [[Artist]] || 6 clay, 1 charcoal '''''or''''' 1 wood (H), 1 wood (O), 2 oil '''''or''''' 1 metal (H), 1 metal (O), 2 charcoal || 4 |
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| Doll || |
| Doll || Standard || [[Artisan]] || 1 cloth (O) || 4 |
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| Doll|| Mastercrafted || [[Tailor]] || 1 cloth (H) || 7 |
| Doll || Mastercrafted || [[Tailor]] || 1 cloth (H) || 7 |
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| Drinking Horn || |
| Drinking Horn || Standard || [[Artisan]] || 1 bone (O), 1 sand || 4 |
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| Drinking Horn || Mastercrafted || [[ |
| Drinking Horn || Mastercrafted || [[Artist]] || 1 bone (H), 1 sand || 7 |
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| Glass Vial || |
| Glass Vial || Standard || [[Artisan]] || 1 glass (O) || 3 |
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|- |
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| Glass Vial || Mastercrafted || [[Glassblower]] || 1 glass (H) || 5 |
| Glass Vial || Mastercrafted || [[Glassblower]] || 1 glass (H) || 5 |
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| Goblet || |
| Goblet || Standard || [[Artisan]] or [[Blacksmith]] || 6 clay, 2 charcoal '''''or''''' 1 metal (H), 1 metal (O), 2 charcoal || 4 |
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|- |
|- |
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| Goblet || Mastercrafted || [[Ironmonger]] or [[ |
| Goblet || Mastercrafted || [[Ironmonger]] or [[Artist]] || 9 clay, 2 charcoal '''''or''''' 2 metal (H), 2 charcoal || 7 |
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| Hourglass || |
| Hourglass || Standard || [[Artisan]] || 1 wood (O), 2 glass (O), 1 oil, 2 charcoal || 12 |
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|- |
|- |
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| Hourglass || Mastercrafted || [[Glassblower]] || 1 wood (H), 2 glass (H), 1 oil, 2 charcoal || 21 |
| Hourglass || Mastercrafted || [[Glassblower]] || 1 wood (H), 2 glass (H), 1 oil, 2 charcoal || 21 |
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| Lantern || |
| Lantern || Standard || [[Artisan]] || 1 metal (O), 2 glass (O), 3 charcoal || 6 |
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|- |
|- |
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| Lantern || Mastercrafted || [[Glassblower]] || 1 metal (H), 2 glass (H), 3 charcoal || 11 |
| Lantern || Mastercrafted || [[Glassblower]] || 1 metal (H), 2 glass (H), 3 charcoal || 11 |
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|- |
|- |
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| Manacles || |
| Manacles || Standard || [[Blacksmith]] || 1 metal (H), 2 metal (O), 3 charcoal || 11 |
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|- |
|- |
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| Manacles || Mastercrafted || [[Ironmonger]] || 3 metal (H), 3 charcoal || 19 |
| Manacles || Mastercrafted || [[Ironmonger]] || 3 metal (H), 3 charcoal || 19 |
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|- |
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| Mirror || |
| Mirror || Standard || [[Artisan]] || 1 metal (H), 1 glass (O), 2 charcoal || 9 |
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|- |
|- |
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| Mirror || Mastercrafted || [[Glassblower]] || 1 silver metal, 1 metal (H), 1 glass (H), 3 charcoal || 16 |
| Mirror || Mastercrafted || [[Glassblower]] || 1 silver metal, 1 metal (H), 1 glass (H), 3 charcoal || 16 |
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|- |
|- |
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| Pen || |
| Pen || Standard || [[Artisan]] || 1 wood (H), 1 oil || 2 |
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|- |
|- |
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| Pen || Mastercrafted || [[Carpenter]] || 1 wood (H), 1 metal (O), 1 oil, 1 charcoal || 4 |
| Pen || Mastercrafted || [[Carpenter]] || 1 wood (H), 1 metal (O), 1 oil, 1 charcoal || 4 |
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| Scabbard || |
| Scabbard || Standard || [[Artisan]] || 2 leather (H), 2 oil || 4 |
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|- |
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| Scabbard || Mastercrafted || [[Tailor]] || 2 leather (H), 1 metal (O), 2 oil, 1 charcoal || 7 |
| Scabbard || Mastercrafted || [[Tailor]] || 2 leather (H), 1 metal (O), 2 oil, 1 charcoal || 7 |
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| Spectacles || |
| Spectacles || Standard || [[Artisan]] or [[Jeweller]] || 1 glass (H), 1 metal (O), 2 charcoal || 14 |
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|- |
|- |
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| Spectacles || Mastercrafted || [[ |
| Spectacles || Mastercrafted || [[Gemsmith]] || 2 gems, 1 metal (H), 1 glass (H), 2 charcoal || 25 |
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|- |
|- |
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| Coffee Table || |
| Coffee Table || Standard || [[Artisan]] || 4 wood (H), 4 wood (O), 8 oil || 6 |
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|- |
|- |
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| Coffee Table || Mastercrafted || [[Carpenter]] || 8 wood (H), 8 oil|| 11 |
| Coffee Table || Mastercrafted || [[Carpenter]] || 8 wood (H), 8 oil || 11 |
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|- |
|- |
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| Large Table || |
| Large Table || Standard || [[Artisan]] || 8 wood (H), 8 wood (O), 2 metal (O), 16 oil, 2 charcoal || 12 |
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|- |
|- |
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| Large Table || Mastercrafted || [[Carpenter]] || 16 wood (H), 2 metal (O), 16 oil, 2 charcoal || 21 |
| Large Table || Mastercrafted || [[Carpenter]] || 16 wood (H), 2 metal (O), 16 oil, 2 charcoal || 21 |
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|- |
|- |
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| Toy || |
| Toy || Standard || [[Artisan]] || 1 wood (H), 1 metal (O), 1 oil, 1 charcoal || 4 |
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|- |
|- |
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| Toy || Mastercrafted || [[Carpenter]] || 1 wood (H), 1 metal (H), 1 oil, 1 charcoal || 7 |
| Toy || Mastercrafted || [[Carpenter]] || 1 wood (H), 1 metal (H), 1 oil, 1 charcoal || 7 |
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|- |
|- |
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| Wax Seal || |
| Wax Seal || Standard || [[Jeweller]] || 1 metal (H), 1 wood (O), 1 oil, 1 charcoal || 8 |
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|- |
|- |
||
| Wax Seal || Mastercrafted || [[Goldsmith]] || 2 metal (H), 2 charcoal || 14 |
| Wax Seal || Mastercrafted || [[Goldsmith]] || 2 metal (H), 2 charcoal || 14 |
||
|} |
|} |
||
:'''Note:''' All designs using charcoal yield 1 unit of ash as a '''byproduct''', designs using bone yield 1 unit of powdered bone and designs using metal yield one unit of powdered metal. |
|||
====Tinderboxes==== |
====Tinderboxes==== |
||
Any player can light a fire (using one or more units of [[Alchemy#Passive Ingredients|oil]]) with about 30 seconds of roleplay using suitable phys reps |
Any player can light a fire (using one or more units of [[Alchemy#Passive Ingredients|oil]]) with about 30 seconds of roleplay using suitable phys reps such as a tinderbox, a knife and rock, or two sticks. Mastercrafted tinderboxes allow the player to light a fire in 3 to 5 seconds. |
||
A mastercrafted tinderbox has 3 charges and can be recharged for 1 fleece, 1 rock, 1 timber and 3 work units. |
|||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Tinderbox || |
| Tinderbox || Standard || [[Artisan]] or [[Blacksmith]] || 1 metal (O), 1 fleece, 1 rock, 1 timber || 6 |
||
|- |
|- |
||
| Tinderbox || Mastercrafted || [[Ironmonger]] || 1 metal (H), 1 fleece, 1 rock, 1 timber || 10 |
| Tinderbox || Mastercrafted || [[Ironmonger]] || 1 metal (H), 1 fleece, 1 rock, 1 timber || 10 |
||
| Line 341: | Line 287: | ||
====Ornate Common Items==== |
====Ornate Common Items==== |
||
Common items of |
Common items of mastercrafted quality can be made [[Crafting#Ornate Items|ornate]] by adding precious metal gilding or inlays, engraving the item, or incorporating glass or gems. |
||
Add the following material costs to the costs of all items except tables, chairs and thrones, above; or '''double''' the costs |
Add the following material costs to the costs of all items except tables, chairs and thrones, above; or '''double''' the costs for tables, chairs and thrones. These are '''minimum''' material costs; you could, for instance, stain leather or wood with powdered dye, burnish metal with powdered gemstone or weave precious metal fibres into cloth. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Finish |
! Finish !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Engraved |
| Engraved || [[Artisan]] or [[Jeweller]] || N/A || base design ×1.5 |
||
|- |
|- |
||
| Gilded or Inlaid |
| Gilded or Inlaid || [[Artisan]] or [[Jeweller]] || 1+ jewellery metal, 1 charcoal || base design ×1.5 |
||
|- |
|- |
||
| Glass or gems |
| Glass or gems || [[Artisan]] or [[Jeweller]] || 1 glass (H) '''''or''''' 3 gems || base design ×1.5 |
||
|} |
|} |
||
'''Note:''' Jewellery metal includes copper, silver or gold. |
|||
'''Notes:''' |
|||
* Jewellery metal includes e.g. copper, silver or gold. |
|||
* All designs using charcoal yield 1 unit of ash as a '''byproduct'''. |
|||
==Gemstones== |
|||
Jewellers can alter gemstones in three ways: |
|||
:* '''Cleansing:''' A gemstone’s colour is made up of five '''hues''' (red, green, blue, black and white), at four levels of '''density''' (rich, vibrant, muted and none). Cleansing reduces one hue by one level. Both cut and uncut gems can be cleansed, although it is much harder to cleanse a cut gem, so most jewellers will ensure they’ve cleansed the gem to the desired colour before cutting it. Gems can be cleansed multiple times at increasing cost, although it is not normally possible to remove the last level of the last hue. With [[Research|research]], it may be possible to ''enrich'' a gem’s colour. |
|||
:* '''Cutting:''' There are many different types of '''cut''', aligned to various spheres and aspects of magic; on first learning the [[Gemcutter]] skill, a jeweller knows the first cut aligned to one of the three spheres (below). With [[Research|research]], a gemcutter can unlock the second and third cuts aligned to that sphere, or learn any of the other possible cuts. |
|||
:* '''Etching:''' After cleansing and cutting a gem to refine and focus its magic, a gemcutter '''etches''' it to “seal” its power, giving it a specific purpose: for instance, to use the gem to cast a specific spell (the amount of power in the gem depends on the combination of colour and cut). Etching a gem is required to use its power, but prevents any further alteration. On first learning the [[Gemcutter]] skill, a jeweller knows the basic seal associated with the first cut they’ve learned. |
|||
By default, any cut gem [[Equipment and Resources#Expiry|expires]] '''three years''' after receiving its '''first cut'''. Cut gems cannot be maintained until '''etched''', and second and third cuts do not extend the expiry. Any etched gem expires '''one year''' after receiving its seal, but can be maintained by '''polishing''' (below). |
|||
{| class="wikitable" |
|||
! Process !! Skill !! Costs !! Work units |
|||
|- |
|||
| Cleanse rich hue to vibrant || Gem Cleansing || 1 gem || 15 (see below) |
|||
|- |
|||
| Cleanse vibrant hue to muted || Gem Cleansing || 1 gem || 25 (see below) |
|||
|- |
|||
| Cleanse muted hue to none || Gem Cleansing || 1 gem || 50 (see below) |
|||
|- |
|||
| First corporeal cut || Gemcutter || 1 uncut gem || 25 |
|||
|- |
|||
| First elemental cut || Gemcutter || 1 uncut gem || 25 |
|||
|- |
|||
| First spiritual cut || Gemcutter || 1 uncut gem || 25 |
|||
|- |
|||
| Seal of ''Lesser Healing'' || Gemcutter || 1 cut gem, 1 powdered dye, 1 powdered metal || 25 |
|||
|- |
|||
| Seal of ''Mend'' || Gemcutter || 1 cut gem, 1 powdered dye, 1 powdered metal || 25 |
|||
|- |
|||
| Seal of ''Spirit Reading'' || Gemcutter || 1 cut gem, 1 powdered dye, 1 powdered metal || 25 |
|||
|} |
|||
'''Notes:''' |
|||
* Cutting a gem always yields one unit of powdered gemstone as a '''byproduct'''. |
|||
* Double the cost of any cleanse to cleanse a first cut gem, triple it to cleanse a second cut gem or multiply it by five to cleanse a third cut gem. |
|||
====Polishing==== |
|||
Etched gems can be [[Crafting#Maintaining Crafted Items|'''maintained''']] by '''polishing'''. Polishing an etched '''first cut''' gem costs '''10 work units''' and consumes '''1 [[#Paper and Printing|coarse polishing paper]]'''. Polishing an etched gem resets its [[Equipment and Resources#Expiry|expiry]] to '''1 year''' from the date of '''polishing'''. |
|||
==Jewellery== |
==Jewellery== |
||
Mastercrafted jewellery may be enchanted or otherwise magically invested. Jewellery may be crafted with an inlay of amalgam to invest as an amulet. |
|||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Bracelet || |
| Bracelet || Standard || [[Jeweller]] || 1 jewellery metal, 1 charcoal || 7 |
||
|- |
|- |
||
| Bracelet || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 12 |
| Bracelet || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 12 |
||
|- |
|- |
||
| Brooch || |
| Brooch || Standard || [[Jeweller]] || 1 jewellery metal, 1 charcoal || 8 |
||
|- |
|- |
||
| Brooch || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 14 |
| Brooch || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 14 |
||
|- |
|- |
||
| Circlet or torc || |
| Circlet or torc || Standard || [[Jeweller]] || 2 jewellery metal, 2 charcoal || 7 |
||
|- |
|- |
||
| Circlet or torc |
| Circlet or torc || Mastercrafted || [[Goldsmith]] || 2 jewellery metal, 2 charcoal || 12 |
||
|- |
|- |
||
| Crown or tiara || |
| Crown or tiara || Standard || [[Jeweller]] || 2 jewellery metal, 2 charcoal || 12 |
||
|- |
|- |
||
| Crown or tiara || Mastercrafted || [[Goldsmith]] || 2 jewellery metal, 2 charcoal || 21 |
| Crown or tiara || Mastercrafted || [[Goldsmith]] || 2 jewellery metal, 2 charcoal || 21 |
||
|- |
|- |
||
| Pendant or necklace || |
| Pendant or necklace || Standard || [[Jeweller]] || 1 jewellery metal, 1 charcoal || 10 |
||
|- |
|- |
||
| Pendant or necklace || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 18 |
| Pendant or necklace || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 18 |
||
|- |
|- |
||
| Ring or earring || |
| Ring or earring || Standard || [[Jeweller]] || 1 jewellery metal, 1 charcoal || 8 |
||
|- |
|- |
||
| Ring or earring || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 14 |
| Ring or earring || Mastercrafted || [[Goldsmith]] || 1 jewellery metal, 1 charcoal || 14 |
||
|} |
|} |
||
'''Note:''' Jewellery metal includes copper, silver or gold. |
|||
'''Notes:''' |
|||
* Jewellery metal includes e.g. copper, silver or gold. |
|||
* All designs using charcoal yield 1 unit of ash as a '''byproduct'''. |
|||
====Ornate Jewellery==== |
====Ornate Jewellery==== |
||
Mastercrafted jewellery items can be made [[Crafting#Ornate Items|ornate]] by adding fine engraving or incorporating glass or gems. |
|||
Add the below costs to the costs of all items. |
Add the below costs to the costs of all items. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Finish |
! Finish !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Engraved |
| Engraved || [[Goldsmith]] || N/A || base design ×1.5 |
||
|- |
|- |
||
| Glass or gems |
| Glass or gems || [[Goldsmith]] || 1 glass (H) or 1 gem || base design ×1.5 |
||
|} |
|} |
||
==Magical Tools== |
==Magical Tools== |
||
Mastercrafted magical tools may be enchanted, bound as a [[Bind Path Focus|path focus]] or otherwise magically invested. |
|||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Candle (for 3) || Standard || [[Artisan]] || 1 wax || 1 |
| Candle (for 3) || Standard || [[Artisan]] || 1 wax || 1 |
||
|- |
|- |
||
| Censer || |
| Censer || Standard || [[Jeweller]] || 1 metal (H), 1 charcoal || 5 |
||
|- |
|- |
||
| Censer || Mastercrafted || [[Goldsmith]] || 2 metal (H), 2 charcoal || 9 |
| Censer || Mastercrafted || [[Goldsmith]] || 2 metal (H), 2 charcoal || 9 |
||
|- |
|- |
||
| Crystal ball || |
| Crystal ball || Standard || [[Artisan]] || 2 glass (O), 2 charcoal || 10 |
||
|- |
|- |
||
| Crystal ball || Mastercrafted || [[Glassblower]] || 2 glass (H), 2 charcoal || 18 |
| Crystal ball || Mastercrafted || [[Glassblower]] || 2 glass (H), 2 charcoal || 18 |
||
|- |
|- |
||
| Incense (for 3) || Standard || [[Artisan]] or [[Alchemist]] |
| Incense (for 3) || Standard || [[Artisan]] or [[Alchemist]] || 1 herb, 1 powder || 1 |
||
|- |
|- |
||
| Rod || |
| Rod || Standard || [[Artisan]] || 1 wood (O), 1 oil || 3 |
||
|- |
|- |
||
| Rod || Mastercrafted || [[Carpenter]] || 1 wood (H), 1 oil || 5 |
| Rod || Mastercrafted || [[Carpenter]] || 1 wood (H), 1 oil || 5 |
||
|} |
|} |
||
'''Note:''' Any herb can be used. This has no mechanical effect unless specified otherwise. |
|||
'''Notes:''' |
|||
*Any herb can be used. This has no mechanical effect unless specified otherwise. |
|||
*All designs using charcoal yield 1 unit of ash as a '''byproduct'''. |
|||
====Invocation Items==== |
====Invocation Items==== |
||
| Line 484: | Line 384: | ||
Charms are one-shot items: |
Charms are one-shot items: |
||
:*'''Trinkets''' are simple tokens inscribed or stained with mundane ink and charged with the ''[[Invest Trinket]]'' rite |
|||
:*''' |
:* '''Trinkets''' are simple tokens inscribed or stained with mundane ink and charged with the ''[[Invest Trinket]]'' rite |
||
:*''' |
:* '''Scrolls''' are sheets of paper or vellum written with a relevant magical ink and charged with the ''[[Invest Scroll]]'' rite |
||
:* '''Sigil stones''' are stone or clay discs inscribed with mystical sigils in magical ink and charged with the ''[[Invest Stone]]'' rite |
|||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Skill !! Costs !! Work |
! Item !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Trinket (for 3) || Any || 1 ordinary grade material of any kind || 3 |
| Trinket (for 3) || Any || 1 ordinary grade material of any kind || 3 |
||
| Line 502: | Line 403: | ||
====Talismans==== |
====Talismans==== |
||
Talismans are charged items, inlaid with an inscription in a relevant magical '''amalgam''' and invested with the ''[[Invest Talisman]]'' rite. Talismans must be crafted to |
Talismans are charged items, inlaid with an inscription in a relevant magical '''amalgam''' and invested with the ''[[Invest Talisman]]'' rite. Talismans must be crafted to '''mastercrafted''' [[Equipment and Resources#Equipment Quality|quality]] to hold spells. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Spell |
! Item !! Spell Level !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Amulet || Lesser || [[ |
| Amulet || Lesser || [[Goldsmith]] || colspan="2" | per mastercrafted [[#Jewellery|jewellery]], plus 1 [[Alchemy#Amalgams|amalgam]] |
||
|- |
|- |
||
| Amulet || Greater || [[Goldsmith]] || colspan="2" | per mastercrafted [[# |
| Amulet || Greater || [[Goldsmith]] || colspan="2" | per mastercrafted [[#Jewellery|jewellery]], plus 2 [[Alchemy#Amalgams|amalgam]] |
||
|- |
|- |
||
| Brand || Greater || [[Weaponsmith]] || colspan="2" | per mastercrafted [[#Weapons|weapon]], plus 2 [[Alchemy#Amalgams|amalgam]] |
| Brand || Greater || [[Weaponsmith]] || colspan="2" | per mastercrafted [[#Weapons|weapon]], plus 2 [[Alchemy#Amalgams|amalgam]] |
||
|- |
|- |
||
| Wand || Lesser || [[ |
| Wand || Lesser || [[Carpenter]] || 1 wood (H), 1 [[Alchemy#Amalgams|amalgam]], 1 oil || 5 |
||
|- |
|- |
||
| Wand || Greater || [[Carpenter]] || 1 wood (H), 2 [[Alchemy#Amalgams|amalgam]], 1 oil || 9 |
| Wand || Greater || [[Carpenter]] || 1 wood (H), 2 [[Alchemy#Amalgams|amalgam]], 1 oil || 9 |
||
| Line 523: | Line 424: | ||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Glass sphere || |
| Glass sphere || Standard || [[Artisan]] || 1 glass (O), 1 charcoal || 5 |
||
|- |
|- |
||
| Glass sphere || Mastercrafted || [[Glassblower]] || 1 glass (H), 1 charcoal || 8 |
| Glass sphere || Mastercrafted || [[Glassblower]] || 1 glass (H), 1 charcoal || 8 |
||
| Line 532: | Line 433: | ||
==Mechanisms== |
==Mechanisms== |
||
Mastercrafted mechanisms may be enchanted or otherwise magically invested, and are harder for thieves to foil. |
|||
*'''Small locks''' are fitted to boxes and chests, |
|||
*''' |
:* '''Small locks''' are fitted to boxes and chests |
||
:* '''Large locks''' are required for doors, gates and similar |
|||
*'''Padlocks''' can be moved between different places, but are more intricate and harder to make. |
|||
:* '''Padlocks''' can be moved between different places, but are more intricate and harder to make |
|||
*'''Needle traps''' strike someone triggering them with a small needle, which inflicts no damage, but can be coated with any blade venom. |
|||
:* '''Needle traps''' strike someone triggering them with a small needle, which inflicts no damage but can be coated with any blade venom |
|||
Note that in addition to the standard item cards for any crafted item, locks need separate [[Locks and Traps#Lock Cards|lock cards]] to facilitate picking and disabling mechanics. See ''[[Locks and Traps]]'' for more details. |
Note that in addition to the standard item cards for any crafted item, locks need separate [[Locks and Traps#Lock Cards|lock cards]] to facilitate picking and disabling mechanics. See ''[[Locks and Traps]]'' for more details. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Padlock || |
| Padlock || Standard || [[Jeweller]] || 1 metal (H), 1 charcoal || 8 |
||
|- |
|- |
||
| Padlock || Mastercrafted || [[Mechanician]] || 2 metal (H), 2 charcoal || 14 |
| Padlock || Mastercrafted || [[Mechanician]] || 2 metal (H), 2 charcoal || 14 |
||
|- |
|- |
||
| Small lock || |
| Small lock || Standard || [[Jeweller]] || 1 metal (H), 1 charcoal || 5 |
||
|- |
|- |
||
| Small lock || Mastercrafted || [[Mechanician]] || 2 metal (H), 2 charcoal || 9 |
| Small lock || Mastercrafted || [[Mechanician]] || 2 metal (H), 2 charcoal || 9 |
||
|- |
|- |
||
| Large lock || |
| Large lock || Standard || [[Jeweller]] || 2 metal (H), 2 charcoal || 7 |
||
|- |
|- |
||
| Large lock || Mastercrafted || [[Mechanician]] || 4 metal (H), 4 charcoal || 12 |
| Large lock || Mastercrafted || [[Mechanician]] || 4 metal (H), 4 charcoal || 12 |
||
|- |
|- |
||
| Needle trap || |
| Needle trap || Standard || [[Mechanician]] || 1 metal (H), 1 metal (O), 2 charcoal || 10 |
||
|- |
|- |
||
| Needle trap || Mastercrafted || [[Mechanician]] || 3 metal (H), 3 charcoal || 18 |
| Needle trap || Mastercrafted || [[Mechanician]] || 3 metal (H), 3 charcoal || 18 |
||
|} |
|} |
||
'''Note:''' All designs using charcoal yield 1 unit of ash as a '''byproduct''', and all designs using metal yield one unit of powdered metal. |
|||
====Locks and Keys==== |
====Locks and Keys==== |
||
| Line 571: | Line 471: | ||
{| class="wikitable" |
{| class="wikitable" |
||
! Quality of |
! Quality of Lock !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Standard || [[Jeweller]] || 1 metal (H), 1 charcoal || 2 |
| Standard || [[Jeweller]] || 1 metal (H), 1 charcoal || 2 |
||
|- |
|||
| Superior || [[Jeweller]] || 1 metal (H), 1 charcoal || 3 |
|||
|- |
|- |
||
| Mastercrafted || [[Mechanician]] || 1 metal (H), 1 charcoal || 5 |
| Mastercrafted || [[Mechanician]] || 1 metal (H), 1 charcoal || 5 |
||
| Line 582: | Line 480: | ||
==Paper and Printing== |
==Paper and Printing== |
||
Scroll paper can be invested via [[Invocation|invocation]] |
Scroll paper can be invested via [[Invocation|invocation]]. |
||
Printing presses use block-and-plate hand printing. One plate must be engraved for each page to be printed. There is always a chance of a press misprinting, wasting paper and ink; with [[Research|research]], mechanicians can learn to reduce (but not eliminate) this chance. |
Printing presses use block-and-plate hand printing. One plate must be engraved for each page to be printed. There is always a chance of a press misprinting, wasting paper and ink; with [[Research|research]], mechanicians can learn to reduce (but not eliminate) this chance. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Book || |
| Book || Standard || [[Artisan]] || 1 leather (O), 5 paper (O), 1 oil || 10 |
||
|- |
|- |
||
| Book || Mastercrafted || [[Papermaker]] || 1 leather (H), 5 paper (H), 1 oil || 20 |
| Book || Mastercrafted || [[Papermaker]] || 1 leather (H), 5 paper (H), 1 oil || 20 |
||
|- |
|- |
||
| Scroll paper || |
| Scroll paper || Standard || [[Artisan]] || 1 paper (O), 1 fluid || 2 |
||
|- |
|- |
||
| Scroll vellum || Mastercrafted || [[Papermaker]] || 1 leather (H), 1 fluid || 3 |
| Scroll vellum || Mastercrafted || [[Papermaker]] || 1 leather (H), 1 fluid || 3 |
||
|- |
|- |
||
| |
| Printing press || Standard || [[Mechanician]] || 2 wood (H), 1 leather (H), 1 metal (O), 1 stone (O), 3 oil, 1 sand, 1 charcoal || 12 |
||
|- |
|- |
||
| |
| Printing plate || Standard || [[Mechanician]] || 1 stone (H), 1 sand || 2 |
||
|- |
|||
| Fine polishing cloth || Mastercrafted || [[Papermaker]] || 1 leather (H), 3 powdered bone, 2 cream || 16 |
|||
|- |
|||
| Printing press || Superior || [[Mechanician]] || 2 wood (H), 1 leather (H), 1 metal (O), 1 stone (O), 3 oil, 1 sand, 1 charcoal || 12 |
|||
|- |
|||
| Printing plate || Superior || [[Mechanician]] || 1 stone (H), 1 sand || 2 |
|||
|} |
|} |
||
'''Note:''' All designs using charcoal yield 1 unit of ash as a '''byproduct''', and all designs using metal yield one unit of powdered metal. |
|||
====Printing Scrolls==== |
====Printing Scrolls==== |
||
| Line 614: | Line 504: | ||
Printing presses can be used to print scrolls, making more efficient use of expensive magical inks. The listed press is able to print '''lesser''' scrolls, printing '''6 scrolls''' from '''one pot''' of a suitable ''[[Alchemy#Magical Inks|magical ink]]''; mechanicians can [[Research|research]] presses able to print '''greater''' scrolls. Each printed scroll still needs to be magically invested with the ''[[Invest Scroll]]'' rite. |
Printing presses can be used to print scrolls, making more efficient use of expensive magical inks. The listed press is able to print '''lesser''' scrolls, printing '''6 scrolls''' from '''one pot''' of a suitable ''[[Alchemy#Magical Inks|magical ink]]''; mechanicians can [[Research|research]] presses able to print '''greater''' scrolls. Each printed scroll still needs to be magically invested with the ''[[Invest Scroll]]'' rite. |
||
{| class="wikitable |
{| class="wikitable" style="background-color: #ECE2FF" |
||
|- |
|||
| '''Writing Manuscripts''' |
| '''Writing Manuscripts''' |
||
Players |
Players do not need to buy mundane ink to write on a scroll or in a book; they can just write on the phys rep with a real pencil or pen. |
||
But where resources need to be tracked (for specific crafting or research projects), filling a scroll consumes '''1 |
But where resources need to be tracked (for specific crafting or research projects), filling a scroll consumes '''1 ink''', while filling a book consumes '''6 ink'''. |
||
An '''illuminated''' manuscript is the scribal equivalent of [[Crafting#Ornate Items|ornate quality]], embellishing the manuscript with colourful images and gold foil. Illuminating a scroll costs a minimum of '''2 ink''' and '''1 powdered dye''', while illuminating a whole book costs '''10 ink''', '''3 |
An '''illuminated''' manuscript is the scribal equivalent of [[Crafting#Ornate Items|ornate quality]], embellishing the manuscript with colourful images and gold foil. Illuminating a scroll costs a minimum of '''2 ink''' and '''1 powdered dye''', while illuminating a whole book costs '''10 ink''', '''3 powdered dye''' and '''1 gold metal'''. |
||
Writing a manuscript |
Writing a manuscript does not cost work units, but may have minimum roleplay or other requirements (such as uses of the [[Scholar]] skill). |
||
|} |
|} |
||
==Tools== |
==Tools== |
||
Creators |
Creators do not ''need'' to make separate mastercrafted tools to do standard work or research; their tools are assumed to be part of their [[Crafting#Workshops|workshop]]. But crafters may wish for separately-crafted tools so that they can be [[Equipment and Resources#Enchantment and Investment|enchanted]] or otherwise magically invested, or to aid in using skills in the field. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Item !! Quality !! Skill !! Costs !! Work |
! Item !! Quality !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| |
| Alchemist's tools || Standard || [[Artisan]] or [[Ironmonger]] || 1 metal (H), 1 charcoal || 10 |
||
|- |
|- |
||
| |
| Alchemist's tools || Mastercrafted || [[Glassblower]] or [[Ironmonger]] || 2 glass (H), 1 metal (H), 3 charcoal || 18 |
||
|- |
|- |
||
| |
| Artist's tools || Standard || [[Artisan]] or [[Ironmonger]] || 1 metal (H), 1 metal (O), 2 charcoal || 8 |
||
|- |
|- |
||
| |
| Artist's tools || Mastercrafted || [[Ironmonger]] or [[Artist]] || 2 metal (H), 2 charcoal || 14 |
||
|- |
|- |
||
| |
| Blacksmith's tools || Standard || [[Blacksmith]] || 1 metal (H), 1 metal (O), 2 charcoal || 8 |
||
|- |
|- |
||
| |
| Blacksmith's tools || Mastercrafted || [[Armourer]], [[Ironmonger]] or [[Weaponsmith]] || 2 metal (H), 2 charcoal || 14 |
||
|- |
|- |
||
| |
| Carpenter's tools || Standard || [[Artisan]] or [[Ironmonger]] || 1 metal (H), 1 metal (O), 2 charcoal || 8 |
||
|- |
|- |
||
| |
| Carpenter's tools || Mastercrafted || [[Carpenter]] or [[Ironmonger]] || 2 metal (H), 2 charcoal || 14 |
||
|- |
|- |
||
| |
| Gemsmith's tools || Standard || [[Ironmonger]] or [[Jeweller]] || 1 metal (H), 1 glass (O), 2 charcoal || 12 |
||
|- |
|- |
||
| |
| Gemsmith's tools || Mastercrafted || [[Gemsmith]] or [[Ironmonger]] || 2 metal (H), 1 glass (H), 3 charcoal || 21 |
||
|- |
|- |
||
| |
| Glassblower's tools || Standard || [[Artisan]] or [[Ironmonger]] || 1 metal (H), 1 metal (O), 2 charcoal || 10 |
||
|- |
|- |
||
| |
| Glassblower's tools || Mastercrafted || [[Glassblower]] or [[Ironmonger]] || 2 metal (H), 2 charcoal || 18 |
||
|- |
|- |
||
| |
| Goldsmith's tools || Standard || [[Ironmonger]] or [[Jeweller]] || 1 metal (O), 1 glass (O), 2 charcoal || 10 |
||
|- |
|- |
||
| |
| Goldsmith's tools || Mastercrafted || [[Goldsmith]] or [[Ironmonger]] || 1 metal (H), 1 glass (H), 2 charcoal || 18 |
||
|- |
|- |
||
| |
| Lockpicks || Standard || [[Ironmonger]] or [[Jeweller]] || 1 metal (H), 1 charcoal || 6 |
||
|- |
|- |
||
| |
| Lockpicks || Mastercrafted || [[Ironmonger]] or [[Mechanician]] || 1 metal (H), 1 metal (O), 1 wood (O), 2 charcoal, 1 oil || 12 |
||
|- |
|- |
||
| |
| Mechanician's tools || Standard || [[Ironmonger]] or [[Jeweller]] || 1 metal (H), 1 glass (O), 2 charcoal || 12 |
||
|- |
|- |
||
| |
| Mechanician's tools || Mastercrafted || [[Ironmonger]] or [[Mechanician]] || 2 metal (H), 1 glass (H), 3 charcoal || 21 |
||
|- |
|- |
||
| |
| Papermaker's tools || Standard || [[Artisan]] or [[Ironmonger]] || 1 metal (H), 1 metal (O), 2 charcoal || 8 |
||
|- |
|- |
||
| |
| Papermaker's tools || Mastercrafted || [[Ironmonger]] or [[Papermaker]] || 2 metal (H), 2 charcoal || 14 |
||
|- |
|- |
||
| |
| Surgeon's tools || Standard || [[Ironmonger]] or [[Jeweller]] || 1 metal (H), 1 metal (O), 2 charcoal || 12 |
||
|- |
|- |
||
| |
| Surgeon's tools || Mastercrafted || [[Goldsmith]] or [[Ironmonger]] || 2 metal (H), 2 charcoal || 21 |
||
|- |
|- |
||
| |
| Tailor's tools || Standard || [[Artisan]] or [[Ironmonger]] || 1 metal (H), 1 metal (O), 2 charcoal || 8 |
||
|- |
|- |
||
| |
| Tailor's tools || Mastercrafted || [[Ironmonger]] or [[Tailor]] || 2 metal (H), 2 charcoal || 14 |
||
|- |
|- |
||
| Thief's tools || |
| Thief's tools || Standard || [[Ironmonger]] or [[Jeweller]] || 2 metal (H), 2 charcoal || 8 |
||
|- |
|- |
||
| Thief's tools || Mastercrafted || [[Ironmonger]] or [[Mechanician]] || 4 metal (H), 4 charcoal|| 16 |
| Thief's tools || Mastercrafted || [[Ironmonger]] or [[Mechanician]] || 4 metal (H), 4 charcoal || 16 |
||
|- |
|- |
||
| |
| Trapper's tools || Standard || [[Artisan]] or [[Ironmonger]] || 1 metal (H), 1 metal (O), 1 cloth (O), 2 charcoal || 8 |
||
|- |
|- |
||
| |
| Trapper's tools || Mastercrafted || [[Carpenter]] or [[Ironmonger]] || 2 metal (H), 1 cloth (H), 2 charcoal || 14 |
||
|} |
|} |
||
'''Note:''' All designs using charcoal yield 1 unit of ash as a '''byproduct''', and all designs using metal yield one unit of powdered metal. |
|||
==Weapons== |
==Weapons== |
||
Mastercrafted weapons may be enchanted or otherwise magically invested; a small or one-handed weapon can be inlaid with an amalgam to make a '''[[#Invocation Items|brand]]'''. A mastercrafted weapon allows a scout or warrior to use skills such as [[Disarming]], [[Strikedown Blow]] or [[Treacherous Blow]] more often. |
|||
The below is representative and broadly reflects |
The below is representative and broadly reflects "made of wood," "made of metal" and "made with a wooden shaft and a metal striking head." For weapons not listed here, use the nearest equivalent item. |
||
====Small and Thrown Weapons==== |
====Small and Thrown Weapons==== |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Item |
! Item !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Dagger |
| Dagger || [[Weaponsmith]] || 2 metal (H), 2 charcoal || 7 |
||
|- |
|- |
||
| |
| Hatchet || [[Weaponsmith]] || 1 metal (H), 1 wood (H), 1 charcoal, 1 oil || 7 |
||
|- |
|- |
||
| |
| Truncheon || [[Carpenter]] or [[Weaponsmith]] || 2 wood (H), 2 oil || 7 |
||
|- |
|||
| Hatchet || Mastercrafted || [[Weaponsmith]] || 1 metal (H), 1 wood (H), 1 charcoal, 1 oil || 7 |
|||
|- |
|||
| Truncheon || Superior || [[Artisan]] or [[Blacksmith]] || 1 wood (H), 1 wood (O), 2 oil || 4 |
|||
|- |
|||
| Truncheon || Mastercrafted || [[Carpenter]] or [[Weaponsmith]] || 2 wood (H), 2 oil || 7 |
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|} |
|} |
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{| class="wikitable" |
{| class="wikitable" |
||
! Item |
! Item !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Axe, mace or short spear |
| Axe, mace or short spear || [[Weaponsmith]] || 3 metal (H), 3 wood (H), 3 charcoal, 3 oil || 11 |
||
|- |
|- |
||
| |
| Club or stick || [[Carpenter]] or [[Weaponsmith]] || 6 wood (H), 6 oil || 11 |
||
|- |
|- |
||
| |
| Sword || [[Weaponsmith]] || 6 metal (H), 6 charcoal || 14 |
||
|- |
|||
| Club or stick || Mastercrafted || [[Carpenter]] or [[Weaponsmith]] || 6 wood (H), 6 oil || 11 |
|||
|- |
|||
| Sword || Superior || [[Blacksmith]] || 3 metal (H), 3 metal (O), 6 charcoal || 8 |
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|- |
|||
| Sword || Mastercrafted || [[Weaponsmith]] || 6 metal (H), 6 charcoal || 14 |
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|} |
|} |
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{| class="wikitable" |
{| class="wikitable" |
||
! Item |
! Item !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Axe or mace |
| Axe or mace || [[Weaponsmith]] || 4 metal (H), 4 wood (H), 4 charcoal, 4 oil || 14 |
||
|- |
|- |
||
| |
| Club or stick || [[Carpenter]] or [[Weaponsmith]] || 8 wood (H), 8 oil || 14 |
||
|- |
|- |
||
| |
| Sword || [[Weaponsmith]] || 8 metal (H), 8 charcoal || 20 |
||
|- |
|||
| Club or stick || Mastercrafted || [[Carpenter]] or [[Weaponsmith]] || 8 wood (H), 8 oil || 14 |
|||
|- |
|||
| Sword || Superior || [[Blacksmith]] || 4 metal (H), 4 metal (O), 8 charcoal || 11 |
|||
|- |
|||
| Sword || Mastercrafted || [[Weaponsmith]] || 8 metal (H), 8 charcoal || 20 |
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|} |
|} |
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{| class="wikitable" |
{| class="wikitable" |
||
! Item |
! Item !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Spear or pollaxe |
| Spear or pollaxe || [[Weaponsmith]] || 4 metal (H), 4 wood (H), 4 charcoal, 4 oil || 18 |
||
|- |
|- |
||
| |
| Staff || [[Carpenter]] or [[Weaponsmith]] || 6 wood (H), 6 oil || 18 |
||
|- |
|||
| Staff || Superior || [[Artisan]] or [[Blacksmith]] || 2 wood (H), 4 wood (O), 6 oil || 10 |
|||
|- |
|||
| Staff || Mastercrafted || [[Carpenter]] or [[Weaponsmith]] || 6 wood (H), 6 oil || 18 |
|||
|} |
|} |
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{| class="wikitable" |
{| class="wikitable" |
||
! Item |
! Item !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Bow |
| Bow || [[Carpenter]] or [[Weaponsmith]] || 2 wood (H), 2 wood (O), 4 oil || 11 |
||
|- |
|- |
||
| |
| Arrow (for 3) || [[Carpenter]] or [[Weaponsmith]] || 1 metal (H), 1 wood (H), 1 charcoal, 1 oil || 4 |
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|- |
|- |
||
| |
| Crossbow || [[Weaponsmith]] || 2 wood (H), 2 metal (H), 2 charcoal, 2 oil || 14 |
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|- |
|- |
||
| |
| Bolt (for 3) || [[Carpenter]] or [[Weaponsmith]] || 1 metal (H), 1 wood (H), 1 charcoal, 1 oil || 5 |
||
|- |
|||
| Crossbow || Superior || [[Blacksmith]] || 1 wood (H), 1 wood (O), 1 metal (H), 1 metal (O), 2 charcoal, 2 oil || 8 |
|||
|- |
|||
| Crossbow || Mastercrafted || [[Weaponsmith]] || 2 wood (H), 2 metal (H), 2 charcoal, 2 oil || 14 |
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|- |
|||
| Bolt (for 3) || Superior || [[Artisan]] or [[Blacksmith]] || 1 metal (H), 1 wood (O), 1 charcoal, 1 oil || 3 |
|||
|- |
|||
| Bolt (for 3) || Mastercrafted || [[Carpenter]] or [[Weaponsmith]] || 1 metal (H), 1 wood (H), 1 charcoal, 1 oil || 5 |
|||
|} |
|} |
||
'''Note:''' All designs using charcoal yield 1 unit of ash as a '''byproduct''', and all designs using metal yield one unit of powdered metal. |
|||
====Ornate Weapons==== |
====Ornate Weapons==== |
||
Mastercrafted weapons can be made [[Crafting#Ornate Items|ornate]] by adding precious metal gilt or inlays, engraving the weapon, or incorporating glass or gems. |
|||
Add the below costs to the costs of small or one-handed weapons or bows, above, or '''double''' the below cost |
Add the below costs to the costs of small or one-handed weapons or bows, above, or '''double''' the below cost for two-handed weapons, polearms or crossbows. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Finish |
! Finish !! Skill !! Costs !! Work Units |
||
|- |
|- |
||
| Engraved |
| Engraved || [[Weaponsmith]] || N/A || base design ×1.5 |
||
|- |
|- |
||
| Gilded or inlaid |
| Gilded or inlaid || [[Weaponsmith]] || 1 jewellery metal, 1 charcoal || base design ×1.5 |
||
|- |
|- |
||
| Glass or Gems |
| Glass or Gems || [[Weaponsmith]] || 1 glass (H) or 3 gems || base design ×1.5 |
||
|} |
|} |
||
'''Note:''' Jewellery metal includes copper, silver or gold. |
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'''Notes:''' |
|||
* Jewellery metal includes e.g. copper, silver or gold. |
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* All designs using charcoal yield 1 unit of ash as a '''byproduct'''. |
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Revision as of 13:19, 1 April 2026
These are basic designs available to all crafters with the relevant skills. They are non-exhaustive and listed to give a sense of what is possible.
| Costs Under Review
Recipe costs on this page are being reviewed throughout the year. We will highlight changes in patch notes, but anticipate this page will update as we work through all recipes. |
| There's No Price List!
Crafted items do not have an official value in coin, since prices are set by players themselves. For the purposes of the Evaluate skill, every item has a cost to produce, including the rarity of the materials and the amount of work units to create them. Non-player character traders will generally base prices on these values. |
Armour
High quality armour may be enchanted or otherwise magically invested, and allows a warrior to use skills such as Armoured Caster or Sturdy Shield more often.
Below costs are per location. For costs for a full suit, multiply by six.
Light Armour
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Padded cloth | Armourer or Tailor | 4 cloth (H) | 16 |
| Hide | Armourer or Tailor | 12 hide | 18 |
| Leather | Armourer or Tailor | 4 leather (H), 4 oil | 19 |
Medium Armour
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Light chain or ring | Armourer | 4 metal (H), 4 charcoal | 23 |
| Studded padded cloth | Armourer | 4 cloth (H), 2 metal (H), 2 charcoal | 25 |
| Studded leather | Armourer | 4 leather (H), 2 metal (H), 2 charcoal, 4 oil | 26 |
Heavy Armour
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Heavy chain | Armourer | 8 metal (H), 8 charcoal | 30 |
| Plate | Armourer | 8 metal (H), 8 charcoal | 32 |
Note: Plate armour requires leather for straps. One unit of leather (O) is sufficient for up to six locations.
Shields
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Metal shield | Armourer | 2 metal (H), 2 charcoal | 11 |
| Wooden shield | Armourer or Carpenter | 2 wood (H), 2 oil | 11 |
Ornate Armour
Mastercrafted armour can be made ornate by various means: cloth can be dyed or embroidered, leather can be dyed or inlaid with precious metals, gilded links can be incorporated into chain. Plate can be especially elaborate, either inlaid with precious metals or covered in fine dyed cloth to make brigandine.
The material costs below are in addition to the base cost for the design. These are minimum costs; for example, you could add gemstones to dyed armour or engraving to gilded plate armour.
Material costs are per location. For costs for a full suit, multiply by six.
| Finish | Skill | Costs | Work Units |
|---|---|---|---|
| Brigandine plate | Armourer | 3 cloth (H), 3 powdered dye | base design ×1.5 |
| Dyed or embroidered | Armourer or Tailor | 3 powdered dye | base design ×1.5 |
| Engraved | Armourer | n/a | base design ×1.5 |
| Gilded or inlaid | Armourer | 1 jewellery metal, 1 charcoal | base design ×1.5 |
| Glass or gems | Armourer | 2 glass (H) or 2 gems | base design ×1.5 |
Note: Jewellery metal includes copper, silver or gold.
Clothing
High quality clothing may be enchanted or otherwise magically invested. A mastercrafted cloak allows a scout to use the skills Chameleon and Move in Cover more often.
The below is representative and broadly reflects the amount of the body covered. For clothing not listed here, use the nearest equivalent item.
Small Items
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Boots | Standard | Artisan | 2 leather (O), 2 oil | 4 |
| Boots | Mastercrafted | Tailor | 3 leather (H), 3 oil | 14 |
| Gloves or bracers | Standard | Artisan | 2 cloth (O) or 2 leather (O), 2 oil | 2 |
| Gloves or bracers | Mastercrafted | Tailor | 2 cloth (H) or 2 leather (H), 2 oil | 7 |
| Hat | Standard | Artisan | 1 cloth (O), 1 fluid or 1 leather (O), 1 oil | 4 |
| Hat | Mastercrafted | Tailor | 2 cloth (H), 2 fluid or 2 leather (H), 2 oil | 14 |
| Mask or headband | Standard | Artisan | 1 leather (O), 1 oil or 1 wood (O), 1 oil | 2 |
| Mask or headband | Mastercrafted | Tailor | 2 leather (H), 2 oil or 2 wood (H), 2 oil | 7 |
| Sash | Standard | Artisan | 1 cloth (O) | 3 |
| Sash | Mastercrafted | Tailor | 2 cloth (H) | 10 |
| Shoes | Standard | Artisan | 1 leather (O), 1 oil | 2 |
| Shoes | Mastercrafted | Tailor | 2 leather (H), 2 oil | 7 |
Large Items
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Cloak | Standard | Artisan | 2 cloth (O) or 2 leather (O), 2 oil | 3 |
| Cloak | Mastercrafted | Tailor | 2 cloth (H) or 2 leather (H), 2 oil | 11 |
| Dress | Standard | Artisan | 2 cloth (O) | 3 |
| Dress | Mastercrafted | Tailor | 2 cloth (H) | 9 |
| Robes | Standard | Artisan | 3 cloth (O) | 4 |
| Robes | Mastercrafted | Tailor | 3 cloth (H) | 14 |
| Shirt | Standard | Artisan | 2 cloth (O) | 2 |
| Shirt | Mastercrafted | Tailor | 2 cloth (H) | 7 |
| Trousers | Standard | Artisan | 2 cloth (O) | 2 |
| Trousers | Mastercrafted | Tailor | 2 cloth (H) | 7 |
Ornate Clothing
Mastercrafted clothing can be made ornate by dyeing or embroidering, adding precious metal thread or incorporating glass or gems.
Add the below costs to the costs of small items of clothing, or double for large items.
| Finish | Skill | Costs | Work Units |
|---|---|---|---|
| Dyed or embroidered | Tailor | 3 powdered dye | base design ×1.5 |
| Glass or gems | Tailor | 2 glass (H) or 2 gems | base design ×1.5 |
| Metal thread | Tailor | 1 jewellery metal, 1 charcoal | base design ×1.5 |
Note: Jewellery metal includes copper, silver or gold.
Common Items
Mastercrafted common items may be enchanted or otherwise magically invested. Standard quality items are available for each of the below but are not listed. Typically the price for them would be half that in both materials and work units of a mastercrafted equivalent.
The below list is representative and broadly reflects the most common materials from which items are made. Most of these items can be made using alternative materials and skills. Speak to a crafting referee to confirm.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Backpack | Standard | Artisan | 1 leather (H), 1 leather (O), 2 oil | 4 |
| Backpack | Mastercrafted | Tailor | 2 leather (H), 2 oil | 8 |
| Bowl or Plate | Standard | Artisan | 3 clay, 1 charcoal or 1 wood (H), 1 oil | 2 |
| Bowl or Plate | Mastercrafted | Carpenter or Artist | 6 clay, 2 charcoal or 2 wood (H), 2 oil | 4 |
| Small Box or Chest | Standard | Artisan or Blacksmith | 2 wood (O), 1 metal (O), 2 oil, 1 charcoal | 8 |
| Small Box or Chest | Mastercrafted | Carpenter or Ironmonger | 2 wood (H), 1 metal (H), 2 oil, 1 charcoal | 15 |
| Large Box or Chest | Standard | Artisan or Blacksmith | 6 wood (O), 3 metal (O), 6 oil, 3 charcoal | 12 |
| Large Box or Chest | Mastercrafted | Carpenter or Ironmonger | 6 wood (H), 3 metal (H), 6 oil, 3 charcoal | 21 |
| Candle (for 3, burns for 1 hour) | Standard | Artisan | 1 wax | 1 |
| Candle Holder | Standard | Artisan, Blacksmith or Jeweller | 3 clay, 1 charcoal or 1 metal (O), 1 charcoal or 1 lead metal, 1 charcoal | 2 |
| Candle Holder | Mastercrafted | Goldsmith, Ironmonger or Artist | 6 clay, 2 charcoal or 1 metal (H), 1 charcoal or 1 silver metal, 1 charcoal | 4 |
| Chair or Throne | Standard | Artisan | 2 wood (H), 2 wood (O), 4 oil or 2 stone (H), 2 stone (O), 4 sand | 5 |
| Chair or Throne | Mastercrafted | Carpenter or Artist | 4 wood (H), 4 oil or 4 stone (H), 4 sand | 10 |
| Cup | Standard | Artisan or Blacksmith | 3 clay, 1 charcoal or 1 wood (O), 1 oil or 1 metal (O), 1 charcoal | 2 |
| Cup | Mastercrafted | Ironmonger or Artist | 6 clay, 1 charcoal or 1 wood (H), 1 wood (O), 2 oil or 1 metal (H), 1 metal (O), 2 charcoal | 4 |
| Doll | Standard | Artisan | 1 cloth (O) | 4 |
| Doll | Mastercrafted | Tailor | 1 cloth (H) | 7 |
| Drinking Horn | Standard | Artisan | 1 bone (O), 1 sand | 4 |
| Drinking Horn | Mastercrafted | Artist | 1 bone (H), 1 sand | 7 |
| Glass Vial | Standard | Artisan | 1 glass (O) | 3 |
| Glass Vial | Mastercrafted | Glassblower | 1 glass (H) | 5 |
| Goblet | Standard | Artisan or Blacksmith | 6 clay, 2 charcoal or 1 metal (H), 1 metal (O), 2 charcoal | 4 |
| Goblet | Mastercrafted | Ironmonger or Artist | 9 clay, 2 charcoal or 2 metal (H), 2 charcoal | 7 |
| Hourglass | Standard | Artisan | 1 wood (O), 2 glass (O), 1 oil, 2 charcoal | 12 |
| Hourglass | Mastercrafted | Glassblower | 1 wood (H), 2 glass (H), 1 oil, 2 charcoal | 21 |
| Lantern | Standard | Artisan | 1 metal (O), 2 glass (O), 3 charcoal | 6 |
| Lantern | Mastercrafted | Glassblower | 1 metal (H), 2 glass (H), 3 charcoal | 11 |
| Manacles | Standard | Blacksmith | 1 metal (H), 2 metal (O), 3 charcoal | 11 |
| Manacles | Mastercrafted | Ironmonger | 3 metal (H), 3 charcoal | 19 |
| Mirror | Standard | Artisan | 1 metal (H), 1 glass (O), 2 charcoal | 9 |
| Mirror | Mastercrafted | Glassblower | 1 silver metal, 1 metal (H), 1 glass (H), 3 charcoal | 16 |
| Pen | Standard | Artisan | 1 wood (H), 1 oil | 2 |
| Pen | Mastercrafted | Carpenter | 1 wood (H), 1 metal (O), 1 oil, 1 charcoal | 4 |
| Scabbard | Standard | Artisan | 2 leather (H), 2 oil | 4 |
| Scabbard | Mastercrafted | Tailor | 2 leather (H), 1 metal (O), 2 oil, 1 charcoal | 7 |
| Spectacles | Standard | Artisan or Jeweller | 1 glass (H), 1 metal (O), 2 charcoal | 14 |
| Spectacles | Mastercrafted | Gemsmith | 2 gems, 1 metal (H), 1 glass (H), 2 charcoal | 25 |
| Coffee Table | Standard | Artisan | 4 wood (H), 4 wood (O), 8 oil | 6 |
| Coffee Table | Mastercrafted | Carpenter | 8 wood (H), 8 oil | 11 |
| Large Table | Standard | Artisan | 8 wood (H), 8 wood (O), 2 metal (O), 16 oil, 2 charcoal | 12 |
| Large Table | Mastercrafted | Carpenter | 16 wood (H), 2 metal (O), 16 oil, 2 charcoal | 21 |
| Toy | Standard | Artisan | 1 wood (H), 1 metal (O), 1 oil, 1 charcoal | 4 |
| Toy | Mastercrafted | Carpenter | 1 wood (H), 1 metal (H), 1 oil, 1 charcoal | 7 |
| Wax Seal | Standard | Jeweller | 1 metal (H), 1 wood (O), 1 oil, 1 charcoal | 8 |
| Wax Seal | Mastercrafted | Goldsmith | 2 metal (H), 2 charcoal | 14 |
Tinderboxes
Any player can light a fire (using one or more units of oil) with about 30 seconds of roleplay using suitable phys reps such as a tinderbox, a knife and rock, or two sticks. Mastercrafted tinderboxes allow the player to light a fire in 3 to 5 seconds.
A mastercrafted tinderbox has 3 charges and can be recharged for 1 fleece, 1 rock, 1 timber and 3 work units.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Tinderbox | Standard | Artisan or Blacksmith | 1 metal (O), 1 fleece, 1 rock, 1 timber | 6 |
| Tinderbox | Mastercrafted | Ironmonger | 1 metal (H), 1 fleece, 1 rock, 1 timber | 10 |
Ornate Common Items
Common items of mastercrafted quality can be made ornate by adding precious metal gilding or inlays, engraving the item, or incorporating glass or gems.
Add the following material costs to the costs of all items except tables, chairs and thrones, above; or double the costs for tables, chairs and thrones. These are minimum material costs; you could, for instance, stain leather or wood with powdered dye, burnish metal with powdered gemstone or weave precious metal fibres into cloth.
| Finish | Skill | Costs | Work Units |
|---|---|---|---|
| Engraved | Artisan or Jeweller | N/A | base design ×1.5 |
| Gilded or Inlaid | Artisan or Jeweller | 1+ jewellery metal, 1 charcoal | base design ×1.5 |
| Glass or gems | Artisan or Jeweller | 1 glass (H) or 3 gems | base design ×1.5 |
Note: Jewellery metal includes copper, silver or gold.
Jewellery
Mastercrafted jewellery may be enchanted or otherwise magically invested. Jewellery may be crafted with an inlay of amalgam to invest as an amulet.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Bracelet | Standard | Jeweller | 1 jewellery metal, 1 charcoal | 7 |
| Bracelet | Mastercrafted | Goldsmith | 1 jewellery metal, 1 charcoal | 12 |
| Brooch | Standard | Jeweller | 1 jewellery metal, 1 charcoal | 8 |
| Brooch | Mastercrafted | Goldsmith | 1 jewellery metal, 1 charcoal | 14 |
| Circlet or torc | Standard | Jeweller | 2 jewellery metal, 2 charcoal | 7 |
| Circlet or torc | Mastercrafted | Goldsmith | 2 jewellery metal, 2 charcoal | 12 |
| Crown or tiara | Standard | Jeweller | 2 jewellery metal, 2 charcoal | 12 |
| Crown or tiara | Mastercrafted | Goldsmith | 2 jewellery metal, 2 charcoal | 21 |
| Pendant or necklace | Standard | Jeweller | 1 jewellery metal, 1 charcoal | 10 |
| Pendant or necklace | Mastercrafted | Goldsmith | 1 jewellery metal, 1 charcoal | 18 |
| Ring or earring | Standard | Jeweller | 1 jewellery metal, 1 charcoal | 8 |
| Ring or earring | Mastercrafted | Goldsmith | 1 jewellery metal, 1 charcoal | 14 |
Note: Jewellery metal includes copper, silver or gold.
Ornate Jewellery
Mastercrafted jewellery items can be made ornate by adding fine engraving or incorporating glass or gems.
Add the below costs to the costs of all items.
| Finish | Skill | Costs | Work Units |
|---|---|---|---|
| Engraved | Goldsmith | N/A | base design ×1.5 |
| Glass or gems | Goldsmith | 1 glass (H) or 1 gem | base design ×1.5 |
Magical Tools
Mastercrafted magical tools may be enchanted, bound as a path focus or otherwise magically invested.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Candle (for 3) | Standard | Artisan | 1 wax | 1 |
| Censer | Standard | Jeweller | 1 metal (H), 1 charcoal | 5 |
| Censer | Mastercrafted | Goldsmith | 2 metal (H), 2 charcoal | 9 |
| Crystal ball | Standard | Artisan | 2 glass (O), 2 charcoal | 10 |
| Crystal ball | Mastercrafted | Glassblower | 2 glass (H), 2 charcoal | 18 |
| Incense (for 3) | Standard | Artisan or Alchemist | 1 herb, 1 powder | 1 |
| Rod | Standard | Artisan | 1 wood (O), 1 oil | 3 |
| Rod | Mastercrafted | Carpenter | 1 wood (H), 1 oil | 5 |
Note: Any herb can be used. This has no mechanical effect unless specified otherwise.
Invocation Items
The below items are crafted to be magically invested via invocation.
Charms
Charms are one-shot items:
- Trinkets are simple tokens inscribed or stained with mundane ink and charged with the Invest Trinket rite
- Scrolls are sheets of paper or vellum written with a relevant magical ink and charged with the Invest Scroll rite
- Sigil stones are stone or clay discs inscribed with mystical sigils in magical ink and charged with the Invest Stone rite
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Trinket (for 3) | Any | 1 ordinary grade material of any kind | 3 |
| Sigil stone | Artisan | 1 stone (O), 1 sand | 2 |
| Scroll paper | Artisan | 1 paper (O), 1 fluid | 2 |
| Scroll vellum | Papermaker | 1 leather (H), 1 fluid | 3 |
Talismans
Talismans are charged items, inlaid with an inscription in a relevant magical amalgam and invested with the Invest Talisman rite. Talismans must be crafted to mastercrafted quality to hold spells.
| Item | Spell Level | Skill | Costs | Work Units |
|---|---|---|---|---|
| Amulet | Lesser | Goldsmith | per mastercrafted jewellery, plus 1 amalgam | |
| Amulet | Greater | Goldsmith | per mastercrafted jewellery, plus 2 amalgam | |
| Brand | Greater | Weaponsmith | per mastercrafted weapon, plus 2 amalgam | |
| Wand | Lesser | Carpenter | 1 wood (H), 1 amalgam, 1 oil | 5 |
| Wand | Greater | Carpenter | 1 wood (H), 2 amalgam, 1 oil | 9 |
Ether Spheres
Ether spheres are glass balls charged with ether captured from a fissure via the Capture Ether rite.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Glass sphere | Standard | Artisan | 1 glass (O), 1 charcoal | 5 |
| Glass sphere | Mastercrafted | Glassblower | 1 glass (H), 1 charcoal | 8 |
Mechanisms
Mastercrafted mechanisms may be enchanted or otherwise magically invested, and are harder for thieves to foil.
- Small locks are fitted to boxes and chests
- Large locks are required for doors, gates and similar
- Padlocks can be moved between different places, but are more intricate and harder to make
- Needle traps strike someone triggering them with a small needle, which inflicts no damage but can be coated with any blade venom
Note that in addition to the standard item cards for any crafted item, locks need separate lock cards to facilitate picking and disabling mechanics. See Locks and Traps for more details.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Padlock | Standard | Jeweller | 1 metal (H), 1 charcoal | 8 |
| Padlock | Mastercrafted | Mechanician | 2 metal (H), 2 charcoal | 14 |
| Small lock | Standard | Jeweller | 1 metal (H), 1 charcoal | 5 |
| Small lock | Mastercrafted | Mechanician | 2 metal (H), 2 charcoal | 9 |
| Large lock | Standard | Jeweller | 2 metal (H), 2 charcoal | 7 |
| Large lock | Mastercrafted | Mechanician | 4 metal (H), 4 charcoal | 12 |
| Needle trap | Standard | Mechanician | 1 metal (H), 1 metal (O), 2 charcoal | 10 |
| Needle trap | Mastercrafted | Mechanician | 3 metal (H), 3 charcoal | 18 |
Locks and Keys
Every lock comes with one key, included in the price of manufacture. The crafter can produce additional keys at that time, at a cost of 2 work units, 1 metal (H) and 1 charcoal per key (regardless of the complexity of the lock).
Keys are issued their own item cards, which lists the item code of the lock the key unlocks.
Jewellers can also copy an existing key, at the following costs:
| Quality of Lock | Skill | Costs | Work Units |
|---|---|---|---|
| Standard | Jeweller | 1 metal (H), 1 charcoal | 2 |
| Mastercrafted | Mechanician | 1 metal (H), 1 charcoal | 5 |
Paper and Printing
Scroll paper can be invested via invocation.
Printing presses use block-and-plate hand printing. One plate must be engraved for each page to be printed. There is always a chance of a press misprinting, wasting paper and ink; with research, mechanicians can learn to reduce (but not eliminate) this chance.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Book | Standard | Artisan | 1 leather (O), 5 paper (O), 1 oil | 10 |
| Book | Mastercrafted | Papermaker | 1 leather (H), 5 paper (H), 1 oil | 20 |
| Scroll paper | Standard | Artisan | 1 paper (O), 1 fluid | 2 |
| Scroll vellum | Mastercrafted | Papermaker | 1 leather (H), 1 fluid | 3 |
| Printing press | Standard | Mechanician | 2 wood (H), 1 leather (H), 1 metal (O), 1 stone (O), 3 oil, 1 sand, 1 charcoal | 12 |
| Printing plate | Standard | Mechanician | 1 stone (H), 1 sand | 2 |
Printing Scrolls
Printing presses can be used to print scrolls, making more efficient use of expensive magical inks. The listed press is able to print lesser scrolls, printing 6 scrolls from one pot of a suitable magical ink; mechanicians can research presses able to print greater scrolls. Each printed scroll still needs to be magically invested with the Invest Scroll rite.
| Writing Manuscripts
Players do not need to buy mundane ink to write on a scroll or in a book; they can just write on the phys rep with a real pencil or pen. But where resources need to be tracked (for specific crafting or research projects), filling a scroll consumes 1 ink, while filling a book consumes 6 ink. An illuminated manuscript is the scribal equivalent of ornate quality, embellishing the manuscript with colourful images and gold foil. Illuminating a scroll costs a minimum of 2 ink and 1 powdered dye, while illuminating a whole book costs 10 ink, 3 powdered dye and 1 gold metal. Writing a manuscript does not cost work units, but may have minimum roleplay or other requirements (such as uses of the Scholar skill). |
Tools
Creators do not need to make separate mastercrafted tools to do standard work or research; their tools are assumed to be part of their workshop. But crafters may wish for separately-crafted tools so that they can be enchanted or otherwise magically invested, or to aid in using skills in the field.
| Item | Quality | Skill | Costs | Work Units |
|---|---|---|---|---|
| Alchemist's tools | Standard | Artisan or Ironmonger | 1 metal (H), 1 charcoal | 10 |
| Alchemist's tools | Mastercrafted | Glassblower or Ironmonger | 2 glass (H), 1 metal (H), 3 charcoal | 18 |
| Artist's tools | Standard | Artisan or Ironmonger | 1 metal (H), 1 metal (O), 2 charcoal | 8 |
| Artist's tools | Mastercrafted | Ironmonger or Artist | 2 metal (H), 2 charcoal | 14 |
| Blacksmith's tools | Standard | Blacksmith | 1 metal (H), 1 metal (O), 2 charcoal | 8 |
| Blacksmith's tools | Mastercrafted | Armourer, Ironmonger or Weaponsmith | 2 metal (H), 2 charcoal | 14 |
| Carpenter's tools | Standard | Artisan or Ironmonger | 1 metal (H), 1 metal (O), 2 charcoal | 8 |
| Carpenter's tools | Mastercrafted | Carpenter or Ironmonger | 2 metal (H), 2 charcoal | 14 |
| Gemsmith's tools | Standard | Ironmonger or Jeweller | 1 metal (H), 1 glass (O), 2 charcoal | 12 |
| Gemsmith's tools | Mastercrafted | Gemsmith or Ironmonger | 2 metal (H), 1 glass (H), 3 charcoal | 21 |
| Glassblower's tools | Standard | Artisan or Ironmonger | 1 metal (H), 1 metal (O), 2 charcoal | 10 |
| Glassblower's tools | Mastercrafted | Glassblower or Ironmonger | 2 metal (H), 2 charcoal | 18 |
| Goldsmith's tools | Standard | Ironmonger or Jeweller | 1 metal (O), 1 glass (O), 2 charcoal | 10 |
| Goldsmith's tools | Mastercrafted | Goldsmith or Ironmonger | 1 metal (H), 1 glass (H), 2 charcoal | 18 |
| Lockpicks | Standard | Ironmonger or Jeweller | 1 metal (H), 1 charcoal | 6 |
| Lockpicks | Mastercrafted | Ironmonger or Mechanician | 1 metal (H), 1 metal (O), 1 wood (O), 2 charcoal, 1 oil | 12 |
| Mechanician's tools | Standard | Ironmonger or Jeweller | 1 metal (H), 1 glass (O), 2 charcoal | 12 |
| Mechanician's tools | Mastercrafted | Ironmonger or Mechanician | 2 metal (H), 1 glass (H), 3 charcoal | 21 |
| Papermaker's tools | Standard | Artisan or Ironmonger | 1 metal (H), 1 metal (O), 2 charcoal | 8 |
| Papermaker's tools | Mastercrafted | Ironmonger or Papermaker | 2 metal (H), 2 charcoal | 14 |
| Surgeon's tools | Standard | Ironmonger or Jeweller | 1 metal (H), 1 metal (O), 2 charcoal | 12 |
| Surgeon's tools | Mastercrafted | Goldsmith or Ironmonger | 2 metal (H), 2 charcoal | 21 |
| Tailor's tools | Standard | Artisan or Ironmonger | 1 metal (H), 1 metal (O), 2 charcoal | 8 |
| Tailor's tools | Mastercrafted | Ironmonger or Tailor | 2 metal (H), 2 charcoal | 14 |
| Thief's tools | Standard | Ironmonger or Jeweller | 2 metal (H), 2 charcoal | 8 |
| Thief's tools | Mastercrafted | Ironmonger or Mechanician | 4 metal (H), 4 charcoal | 16 |
| Trapper's tools | Standard | Artisan or Ironmonger | 1 metal (H), 1 metal (O), 1 cloth (O), 2 charcoal | 8 |
| Trapper's tools | Mastercrafted | Carpenter or Ironmonger | 2 metal (H), 1 cloth (H), 2 charcoal | 14 |
Weapons
Mastercrafted weapons may be enchanted or otherwise magically invested; a small or one-handed weapon can be inlaid with an amalgam to make a brand. A mastercrafted weapon allows a scout or warrior to use skills such as Disarming, Strikedown Blow or Treacherous Blow more often.
The below is representative and broadly reflects "made of wood," "made of metal" and "made with a wooden shaft and a metal striking head." For weapons not listed here, use the nearest equivalent item.
Small and Thrown Weapons
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Dagger | Weaponsmith | 2 metal (H), 2 charcoal | 7 |
| Hatchet | Weaponsmith | 1 metal (H), 1 wood (H), 1 charcoal, 1 oil | 7 |
| Truncheon | Carpenter or Weaponsmith | 2 wood (H), 2 oil | 7 |
One-Handed Weapons
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Axe, mace or short spear | Weaponsmith | 3 metal (H), 3 wood (H), 3 charcoal, 3 oil | 11 |
| Club or stick | Carpenter or Weaponsmith | 6 wood (H), 6 oil | 11 |
| Sword | Weaponsmith | 6 metal (H), 6 charcoal | 14 |
Two-Handed Weapons
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Axe or mace | Weaponsmith | 4 metal (H), 4 wood (H), 4 charcoal, 4 oil | 14 |
| Club or stick | Carpenter or Weaponsmith | 8 wood (H), 8 oil | 14 |
| Sword | Weaponsmith | 8 metal (H), 8 charcoal | 20 |
Polearms
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Spear or pollaxe | Weaponsmith | 4 metal (H), 4 wood (H), 4 charcoal, 4 oil | 18 |
| Staff | Carpenter or Weaponsmith | 6 wood (H), 6 oil | 18 |
Projectile Weapons
| Item | Skill | Costs | Work Units |
|---|---|---|---|
| Bow | Carpenter or Weaponsmith | 2 wood (H), 2 wood (O), 4 oil | 11 |
| Arrow (for 3) | Carpenter or Weaponsmith | 1 metal (H), 1 wood (H), 1 charcoal, 1 oil | 4 |
| Crossbow | Weaponsmith | 2 wood (H), 2 metal (H), 2 charcoal, 2 oil | 14 |
| Bolt (for 3) | Carpenter or Weaponsmith | 1 metal (H), 1 wood (H), 1 charcoal, 1 oil | 5 |
Ornate Weapons
Mastercrafted weapons can be made ornate by adding precious metal gilt or inlays, engraving the weapon, or incorporating glass or gems.
Add the below costs to the costs of small or one-handed weapons or bows, above, or double the below cost for two-handed weapons, polearms or crossbows.
| Finish | Skill | Costs | Work Units |
|---|---|---|---|
| Engraved | Weaponsmith | N/A | base design ×1.5 |
| Gilded or inlaid | Weaponsmith | 1 jewellery metal, 1 charcoal | base design ×1.5 |
| Glass or Gems | Weaponsmith | 1 glass (H) or 3 gems | base design ×1.5 |
Note: Jewellery metal includes copper, silver or gold.