Rites List: Difference between revisions
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Rite descriptions include the following details. |
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==Rites List== |
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:* '''Rite:''' The [[Rites#The Performance|length]] of the rite. |
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:* '''Range:''' The maximum range at which the rite can be performed. Unless otherwise specified, the subject of a rite must remain within range for the whole length of the rite. |
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:* '''Duration:''' The length of time that the rite’s effects last. '''Instantaneous''' rites deliver their effects all at once, immediately after the rite is complete. |
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:* '''Cost:''' The cost in [[Magic#Magic Points|magic points]] that the caster must pay upon completion of the rite. Some rites have variable casting costs depending on the effect the caster wishes to achieve. |
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:* '''Material Cost:''' The minimum cost in [[Rites#Preparing the Space|materials]]. More powerful versions of rites may add more materials, including candles, incense and other objects. |
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:* '''Skills:''' The skills that grant knowledge of this rite, if any. |
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A list of all rites follow. Note that '''not all rites listed are available with starting skills'''. Rites marked with an asterisk (*) below must be unlocked with [[Research|research]]. |
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! Rite |
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| [[ |
| [[Analysis]]* |
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| [[ |
| [[Bind Path Focus]] |
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====Corporeal==== |
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! Rite |
! Rite |
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| [[ |
| [[Fortitude]] |
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| [[ |
| [[Regeneration]] |
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| [[Summon Demon]] |
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====Spiritual==== |
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| [[ |
| [[Call Spirit]]* |
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| [[ |
| [[Naming]] |
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| [[Offering]]* |
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| [[Resilience]] |
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====Demonology==== |
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! Rite |
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| [[ |
| [[Control Elemental Demon]] |
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| [[ |
| [[Demonic Ward]] |
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| [[Invest Talisman]] |
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| [[Invest Trinket]] |
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| [[ |
| [[Summon Demon]]* |
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| [[Control Corporeal Undead]] |
| [[Control Corporeal Undead]] |
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| [[Lay to Rest]] |
| [[Lay to Rest]]* |
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| [[Necromantic Ward]] |
| [[Necromantic Ward]] |
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| [[Raise Dead]] |
| [[Raise Dead]]* |
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====Thaumaturgy==== |
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| [[ |
| [[Control Construct]] |
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====Invocation==== |
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| [[ |
| [[Invest Scroll]] |
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| [[ |
| [[Invest Stone]] |
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| [[ |
| [[Invest Talisman]] |
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| [[ |
| [[Invest Trinket]] |
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====Ritual Magic==== |
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! Rite |
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| [[ |
| [[Appanage]] |
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| [[Break Ward]] |
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| [[Invest Wardbreakers Tools]] |
| [[Invest Wardbreakers Tools]] |
Latest revision as of 12:46, 15 September 2024
Rite descriptions include the following details.
- Rite: The length of the rite.
- Range: The maximum range at which the rite can be performed. Unless otherwise specified, the subject of a rite must remain within range for the whole length of the rite.
- Duration: The length of time that the rite’s effects last. Instantaneous rites deliver their effects all at once, immediately after the rite is complete.
- Cost: The cost in magic points that the caster must pay upon completion of the rite. Some rites have variable casting costs depending on the effect the caster wishes to achieve.
- Material Cost: The minimum cost in materials. More powerful versions of rites may add more materials, including candles, incense and other objects.
- Skills: The skills that grant knowledge of this rite, if any.
A list of all rites follow. Note that not all rites listed are available with starting skills. Rites marked with an asterisk (*) below must be unlocked with research.
Fundamental
Rite |
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Analysis* |
Bind Path Focus |
Corporeal
Rite |
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Fortitude |
Regeneration |
Elemental
Rite |
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Deflection |
Spiritual
Rite |
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Call Spirit* |
Naming |
Offering* |
Resilience |
Sanctify* |
Speak With Dead |
Demonology
Rite |
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Control Elemental Demon |
Demonic Ward |
Summon Demon* |
Necromancy
Rite |
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Control Corporeal Undead |
Lay to Rest* |
Necromantic Ward |
Raise Dead* |
Thaumaturgy
Rite |
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Control Construct |
Invocation
Rite |
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Invest Scroll |
Invest Stone |
Invest Talisman |
Invest Trinket |
Ritual Magic
Rite |
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Appanage |
Leyline Magic |
Wardbreaker
Rite |
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Invest Wardbreakers Tools |