User contributions for ManagementBoard
From Curious Pastimes Wiki
12 April 2024
- 11:1211:12, 12 April 2024 diff hist −2 Getting Started No edit summary
- 11:1111:11, 12 April 2024 diff hist −1 Getting Started No edit summary
- 11:1011:10, 12 April 2024 diff hist +2,610 The World No edit summary
- 11:0011:00, 12 April 2024 diff hist +43 N Kabourashi Created page with "This needs some information from the new CT"
- 10:4210:42, 12 April 2024 diff hist +141 Teutonia No edit summary
- 10:2610:26, 12 April 2024 diff hist +3,299 Algaia No edit summary current
- 10:0110:01, 12 April 2024 diff hist +1,549 N Mercenaries Created page with "'''The Mercenary camp is home to mixed groups from disparate backgrounds – warriors, scholars, spell casters, craftsmen, traders and drifters; those who have no home within the factions and those who are seeking one.''' Some mercenaries work for coin while others act for honour, some for knowledge or power. Some simply travel the lands free of the ties to a nation. Each acts for their own purpose, there is no single motivation that unites the mercenaries. Mercenarie..."
- 10:0010:00, 12 April 2024 diff hist +1,959 N Wolves Created page with "'''The Wolves of Norsca are a vibrant society who do nothing by half measures. Whether sending enemies to death beneath an axe-blade, or singing tales of heroism around a campfire, these people, born of a harsh land make staunch allies and formidable foes.''' Norsca is a land of ice, where high peaks and snowy plains lead to an existence of hardship. The people of the land are proud to live in such a harsh climate; indeed they welcome it. The capital city of Odinshei..." current
- 09:5909:59, 12 April 2024 diff hist +1,679 N Teutonia Created page with "'''Teutonia is a land of efficiency where action matters. What may seem like brutality is clarity of thought and action, uncluttered by moral uncertainty. Philosophers in Teutonia are welcomed to gather in dark corners to mutter and argue about morality at their leisure.''' ''Efficiency drives Teutonia.'' A common belief is that by your own hands you will change the world and bring glory to the Nation and Gods of Teutonia. Teutonians do not think it noble to die for t..."
- 09:5709:57, 12 April 2024 diff hist +1,586 N Steppe Alliance Created page with "'''The Steppe Alliance treads the line between light and dark, striving for balance, ready to step to either side in order to preserve equilibrium.''' The Steppe Alliance have no true leaders, as they believe that all are equal, although they will annually elect Voices to speak with the combined will of many. The diversity of peoples within the Steppe Alliance is their strength, but it is what they have in common which brings them together; their respect of the land, th..." current
- 09:5609:56, 12 April 2024 diff hist +1,840 N Lions Created page with "'''The Lions are the royal warhost of Albion, fabled land of chivalry and valour. Righteousness, honour, law – these are the watchwords of this unyielding band of heroes as they strive to keep the light of order from guttering in the darkness of a chaotic world.''' The Lions are typified by the armour-clad presence and glorious colours of their knights. Whether a brotherhood forged in battle, a religious order committed to the Gods of Law, an entitled noble seeking gl..."
- 09:5409:54, 12 April 2024 diff hist +1,496 N Jhereg Created page with "'''The Jhereg are a people drawn together by their shared belief in the unity of the nation and their pragmatic moral outlook.''' The hostile land of Siberia is where the Jhereg make their home, from deadly marshes to vast unforgiving deserts the Jhereg people not only survive but prosper. Ever the great mix of societies, Siberia can boast of both great city-states and thriving tribal civilisations. The Jhereg Empire believes in the ‘Great Freedom,’ where no race,..."
- 09:5209:52, 12 April 2024 diff hist +2,012 N Fir Cruthen Created page with "'''Fir Cruthen live by word and deed; whilst written documents may hold little significance, the spoken word means everything. “Honour above all else” is their law and the many gods and dark histories are all they have to fear.''' Death does not concern the Fir Cruthen, believing that they will pass to the Summer Lands and await their next birth on the cycle of the world. This can make them seem bold, fearless and even reckless as they charge their enemies. This is..." current
- 09:5009:50, 12 April 2024 diff hist +1,597 N Algaia Created page with "'''The Algaia are the Children of the Goddess: spiritual, respectful of the land and driven with a passion to rid the world of evils that plague the good people of the factions.''' Many among the warhost are seen as zealots; filled with the strength of The Goddess they oppose the unnatural in whatever guise it takes, be it demon, undead or other manner of strange creature. Some take this to the extreme and dedicate every waking moment to the path of the Goddess. Known a..."
- 09:4809:48, 12 April 2024 diff hist +3,706 N The Factions Created page with "The Curious Pastimes game system is organised around the concept that the majority of characters are members of factions and groups. Much of the game revolves around the relationships between factions and outside events, adversaries or Non Player Characters (NPCs) and interactions between the factions themselves. Within each faction there are usually a number of smaller groups. Player characters (PCs) are encouraged to join/form groups because they provide support and id..."
- 09:4109:41, 12 April 2024 diff hist +17 The World No edit summary
- 09:3809:38, 12 April 2024 diff hist +2,960 N The World Created page with "A vast continent, full of soaring mountains, burning deserts, primordial forests and sprawling cities. Heroes and villains work great magics, craft cunning contrivances, defeat their enemies and advance their causes. The sun, the moon and Charon – a black moon evidenced only when its passage obscures the stars – cross the sky every day. Like most epic fantasy stories, the main setting of Renewal could, if you squint a little, resemble a medieval Europe (or broadly m..."
- 09:3509:35, 12 April 2024 diff hist −37 Getting Started No edit summary
- 09:3409:34, 12 April 2024 diff hist +1 Getting Started No edit summary
- 09:3309:33, 12 April 2024 diff hist −2 Getting Started No edit summary
- 09:3109:31, 12 April 2024 diff hist +3,365 Getting Started No edit summary
- 09:0309:03, 12 April 2024 diff hist −131 The Rules →ARCHETYPES