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From Curious Pastimes Wiki
Combined display of all available logs of Curious Pastimes Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 10:02, 16 March 2026 ManagementBoard talk contribs created page Tech Co (Created page with "= Tech Co = Our Tech Co is split into two different areas: * Software * Hardware The Software Engineers build and maintain the website, booking system, rules engine etc. The Hardware Engineers manage and maintain on-site connectivity and infrastructure. == Site Arrival and Departure == === Software Engineers === Software engineers are generally not needed while on site at events. Their work is mainly between events. === Hardware Engineers === Site connectivity n...")
- 09:39, 16 March 2026 ManagementBoard talk contribs created page Media Team (Created page with "= Media Team = Our Media Team oversees photography and videography taking place at Curious Pastimes events. They also produce the videos we share on YouTube and our social media channels. == Site Arrival and Departure == This table sets out when you are expected to be on site unless otherwise agreed for additional content. {| class="wikitable" ! Event !! Header text !! Header text |- | Event 1 || From Thursday || Monday |- | Event 2 || From Friday || Sunday |- | E...")
- 09:31, 16 March 2026 ManagementBoard talk contribs created page GoD Team (Created page with "= GoD Team = Our Games Organisation Desk (GoD) Team is essential in making sure our players have what they need for the event. They issue your character cards, coin and resources and manage in game mechanics such as foraging and gathering.. GoD is open every day from the gate opening until the game has ended. The team works in shifts over the course of the weekend. When you are not on shift, you are free to play the game. == Site Arrival and Departure == This tabl...")
- 09:28, 16 March 2026 ManagementBoard talk contribs created page Makeup Team (Created page with "= Makeup Team = The Makeup Team are part of Game Team to make sure the relevant makeup is prepared for encounters and battles. They manage makeup needs for monstering factions and complete the more complex NPC makeup looks. This will include the use of prosthetics and airbrushes. == Skills and Experience == Members of the makeup team need previous makeup experience where possible. On applying, you may be asked to provide us with a portfolio of your work or detail...")
- 09:25, 16 March 2026 ManagementBoard talk contribs created page Game Team (Created page with "= Game Team = The Game Team writes/runs plot encounters, plays NPCs and provides referee support for the game. We typically ask the following: * 1 year of experience playing Curious Pastimes events, or * Experience roleplaying within other systems. * You join the team for a minimum of 1 year. We understand the game and its lore is vast. You do not need to know everything to join the team. On Game Team, you get the opportunity to play all kinds of different character...")
- 09:21, 16 March 2026 ManagementBoard talk contribs created page Bar Team (Created page with "= Bar Team = Our Bar Team is responsible for serving drinks, restocking, using the POS system and generally keeping the tavern clean and tidy. This team arrives on site ahead of their first shift, which will be allocated prior to arrival on a rota basis based on your availability, and are allowed to camp/bunk in the staff area. There is also the option to join the team to help with set up and/or take down of the bar. Outside their shifts, bar staff are free to play t...")
- 09:09, 16 March 2026 ManagementBoard talk contribs created page Build Team (Created page with "= Build Team = Our Build Team is responsible for creating the large scale props and structures that you interact with at our events. This team arrives on site ahead of everyone else to get everything ready for the game. Once the game starts, the Build Team is free to play the game. == Skills and Experience == Members of the build team need practical and creative experience. This may include art and design, woodworking, construction and other relevant skills. On...")
- 09:05, 16 March 2026 ManagementBoard talk contribs created page Event Team (Created page with "= Event Team = Our Event Team is essential to making the game run smoothly and safely. They handle all the real world, behind the scenes activities that support our team, our players and keep the game safe for everyone. The Event Team arrives the day before the gate opens to make sure we are ready to welcome players to our events. == Site Arrival and Departure == This table sets out when you are expected to be on site. {| class="wikitable" ! Event !! Arrival !! Depa...")
- 09:02, 16 March 2026 ManagementBoard talk contribs created page Catering Support Team (Created page with "= Catering Support Team = Our Catering Support Team is essential to making sure our volunteers have what they need. They oversee the catering areas, making sure they are maintained and stocked, and liaise with the wider volunteer team to keep them up to date with meal times. This team is on site during the game and works in shifts. == Site Arrival and Departure == This table sets out when you are expected to be on site: {| class="wikitable" ! Event !! Arrival !!...")
- 08:56, 16 March 2026 ManagementBoard talk contribs created page Logistics Team (Created page with "= Logistics Team = Our Logistics Team is essential to making the game run. They handle all the real world, behind the scenes logistics to set up the game and then manage the take down at the end of the event. == Site Set-Up Team == This team arrives on site ahead of everyone else to get everything ready for the game. They also stay after the event to pack up everything to go back into storage for the next event. There are also options for you to volunteer either...")
- 07:00, 9 April 2025 ManagementBoard talk contribs uploaded File:Curious Pastimes 2nd Edition Rules.pdf
- 07:00, 9 April 2025 ManagementBoard talk contribs created page File:Curious Pastimes 2nd Edition Rules.pdf
- 16:06, 7 April 2025 ManagementBoard talk contribs created page Bar Tabs (Created page with "Bar tabs are held within your player account and can be managed online via our website. If you don't already have a tab, you can set one up by visiting the ‘Tavern Tab’ section on your account page on the Curious Pastimes website. Tabs can be set up before or during events. If set up before the event, your tab number will be on your character card. Bar Tabs can be reviewed and paid via your account on the website. Simply log in and look for the Tavern Tabs menu opt...")
- 10:33, 31 March 2025 ManagementBoard talk contribs created page Traders (Created page with "We have a number of traders and caterers on site at each of our events. We will always communicate which traders will be attending ahead of each event. You will find these communications via [https://blog.curiouspastimes.co.uk/ our blog] or [https://www.curiouspastimes.co.uk/website/Socials social media] channels. All weapons on sale will be checked by our weapons checkers to make sure they are suitable for use in our game. '''Note:''' Trader information to follow when...")
- 10:30, 31 March 2025 ManagementBoard talk contribs created page Lost Property (Created page with "At every event, there is a tent by Event HQ, where all of your lost property is displayed. Any property handed into us during or at the end of an event will go here. If you are missing any of your items during the event, please check here to see if it has been handed in. *Any items of value (e.g. wallets, medication, glasses) may be held at Event HQ. *Any breakable items (e.g. glass), liquids or soiled items cannot be kept between events. *We hold onto each item for 1 y...")
- 10:29, 31 March 2025 ManagementBoard talk contribs created page Photography and Media (Created page with "All Curious Pastimes events have photographers and videographers who can be seen around site, recording camps, roleplay, the tavern and battles. You may have seen some of the images on our website and some of the footage on our YouTube channel. Our photographers are all experienced with LARP photography and are excellent at being discreet. Players may ONLY take photographs in the Out of Character area or in their own faction glade. The area must be timed out and you m...")
- 10:21, 31 March 2025 ManagementBoard talk contribs created page Keeping our events safe (Created page with " Special Effects and Pyrotechnics ==Safety at our events== ===Medical Cover=== A medical team will be available on site as follows: *Events 1 and 4: from Thursday to Monday *Events 2 and 3: from Friday to Sunday The medical service is provided by [https://www.facebook.com/ukmedicalandevent UK Medical & Event Services] who provide 24 hour support until the end of the event has been called. UK Medical & Event Services are CQC-registered First Aid, Medical and Ambul...")
- 09:10, 31 March 2025 ManagementBoard talk contribs created page Camping at our events (Created page with "==Camping at Our Events== Most people attending our events also camp with us overnight. At both of our sites, there is designated area for out of character camping which is separate from the game area. Space is often tight at our events, especially at Paccar so we ask you to follow these guidelines: *Please do not camp within the marked out emergency lanes. These must be kept clear to allow access for emergency vehicles *Please do not leave any more space around your t...")
- 08:55, 31 March 2025 ManagementBoard talk contribs created page Accessing our events (Created page with "==Gate Opening Times== The Front Gate tent will be staffed at the following times: *Thursdays (events 1 and 4 only): 12pm-10pm *Fridays: 12pm-10pm When you arrive on site you will be welcomed by members of the Event Team, wearing a yellow hi-vis, who will direct you to the right place to sign in, unload and park. If you are arriving before 12pm, please wait with your vehicle until the gate opens. If you arrive after 10pm, please go to Event HQ upon arrival where you...")
- 08:48, 31 March 2025 ManagementBoard talk contribs uploaded File:Weston Directions.png
- 08:48, 31 March 2025 ManagementBoard talk contribs created page File:Weston Directions.png
- 08:37, 31 March 2025 ManagementBoard talk contribs uploaded File:Weston Park.jpg
- 08:37, 31 March 2025 ManagementBoard talk contribs created page File:Weston Park.jpg
- 08:24, 31 March 2025 ManagementBoard talk contribs created page File:Curious Pastimes Paccar site map.png
- 08:24, 31 March 2025 ManagementBoard talk contribs uploaded File:Curious Pastimes Paccar site map.png
- 08:18, 31 March 2025 ManagementBoard talk contribs deleted page File:Paccar site map.png (Duplicated file)
- 08:13, 31 March 2025 ManagementBoard talk contribs created page Sites (Created page with "==Sites== Curious Pastimes are currently using two different sites to host our events: *Paccar Scout Camp (events 1 and 3) *Weston Park (events 2 and 4) The layout of the sites will change by event and communications will be issued ahead of each event to let you know the faction layout and any other changes to how we are using the site We will share this information on: *[https://blog.curiouspastimes.co.uk/ our blog] and *our [https://www.curiouspastimes.co.uk/websit...")
- 08:13, 31 March 2025 ManagementBoard talk contribs uploaded File:Paccar site map.png
- 08:13, 31 March 2025 ManagementBoard talk contribs created page File:Paccar site map.png
- 08:05, 31 March 2025 ManagementBoard talk contribs uploaded File:Paccar.jpg
- 08:05, 31 March 2025 ManagementBoard talk contribs created page File:Paccar.jpg
- 07:50, 31 March 2025 ManagementBoard talk contribs created page Events (Created page with "*Sites **Weston Park **Paccar Scout Camp Accessing our events **Vehicle Access **Gate Opening Times **Camping **Accessible camping **Caravans / Campervans **Power provision Safety and Briefings **Medical Cover **Safety and Briefings **New Player Briefing **Young Player Briefing **Fire Safety **Bow Safety **Weapons Checking **Special Effects and Pyrotechnics **Photography and Media **Lost Property Traders")
- 09:01, 14 September 2024 ManagementBoard talk contribs created page Cure All* (Created page with "==Cure All== {| class="wikitable" |- ! Vocals !! ''By my exalted might let the Fountain of Life flow through me to draw all taints from thy body and restore thee to health – Cure All'' |- | Call|| ''Cure All'' |- | Range|| Touch |- | Duration || Instantaneous |- | Cost || 10 magic points |- | Key Words|| Exalted Corporeal |- | Description || This spell instantly cures the subject of any diseases, poisons and body effects currently afflicting them. The caster does n...")
- 14:31, 5 August 2024 ManagementBoard talk contribs created page How Events Work (Created page with "Coming soon...")
- 11:31, 26 June 2024 ManagementBoard talk contribs created page Magic Points (Created page with "==Magic Points== Characters with relevant magical skills will have the following resources: *'''Magic points''' fuel spells, rites, invocations and other sorcerous acts. These pools are shared between all relevant skills, i.e. a magician has one pool of magic points, which they may spend on any known spells. The base value of these pools depends on how many relevant skills your character knows: :*Your first qualifying skill grants you ten (10) magic points :*the se...")
- 11:28, 26 June 2024 ManagementBoard talk contribs moved page Study units to Study Units
- 11:28, 26 June 2024 ManagementBoard talk contribs created page Work Units (Created page with "==Work Units== Characters with relevant crafting skills will have '''Work Units''' to drive crafting, surgery, alchemy and other actions that create or alter things. These pools are shared between all relevant skills, i.e. a creator has one pool of work units, which they may spend on any of their crafting skills. The base value of these pools depends on how many relevant skills your characters knows: :*Your first qualifying skill grants you ten (10) work units :*The...")
- 11:23, 26 June 2024 ManagementBoard talk contribs created page Study units (Created page with "==Study Units== Training and research are both tracked by a resource called '''study units'''. Every character may spend up to 5 study units per day, split any way they wish between projects (e.g. 5 study units on one project, or 2 on one project and 3 on another). Any character may spend a maximum of 70 study units on all projects per year. Study requires at least 30 minutes of relevant roleplay per project each day, regardless of the number of study units spent; a c...")
- 11:18, 26 June 2024 ManagementBoard talk contribs moved page Analysis to Alchemical Analysis
- 14:24, 24 June 2024 ManagementBoard talk contribs created page Warrior Skills (Created page with "====Body Development==== {| class="wikitable" ! Skill Name !! Points Cost !! Prerequisites |- | Greater Body Development || 6 || Body Development |- | Exceptional Body Development || 10 || Greater Body Development |- | Strong Blow || 6 || Body Development |- | Strength || 12 || Greater Body Development and Strong Blow |- | Carry Others || 6 || Body Development |- | Disarming || 6 || Body Development |- | Dirty Fight...")
- 13:46, 24 June 2024 ManagementBoard talk contribs created page Scout Skills (Created page with "====Scoundrel==== {| class="wikitable" ! Skill Name !! Points Cost !! Prerequisites |- | Treacherous Blow || 5 || Scoundrel |- | Dirty Fighting|| 6 || Treacherous Blow |- | Killing Blow || 12 || Treacherous Blow |- | Knockout Blow || 10 || Treacherous Blow |- | Poisoned Blow || 8 || Treacherous Blow |- | Device Proficiency || 5 || Scoundrel |- | Wardbreaker || 8 || Device Proficiency |- | Subterfuge || 8 || S...")
- 13:36, 24 June 2024 ManagementBoard talk contribs created page Magician Skills (Created page with "====Charm Invocation==== {| class="wikitable" ! Skill Name !! Points Cost !! Prerequisite |- | Talisman Invocation || 5 || Charm Invocation |- | Sigilistic Invocation || 8 || Talisman Invocation |} ====Corporeal and Elemental Spellcasting==== {| class="wikitable" ! Skill Name !! Points Cost !! Prerequisite |- | Thaumaturgy || 8 || Corporeal Spellcasting and Elemental Spellcasting |- | Exalted Thaumaturgy || 12 || Thaumaturgy |} ===...")
- 13:25, 24 June 2024 ManagementBoard talk contribs created page Creator Skills (Created page with "'''Artisan''' {| class="wikitable" ! Skill !! Points Cost !! Pre-requisites |- | Carpenter || 3 || Artisan |- | Glassblower || 3 || Artisan |- | Mason || 3 || Artisan |- | Sapper || 5 || Mason |- | Papermaker || 3 || Artisan |- | Printer || 12 || Papermaker |- | Potter || 3 || Artisan |- | Tailor || 3 || Artisan |- | Tanner || 3 || Artisan |- | Jury Rig || 12 || Any 3 Artisan specialisms |} R...")
- 11:29, 24 June 2024 ManagementBoard talk contribs created page General Skills (Created page with "==General Skills== General skills are available to everyone, both at character creation and via Experience or Training, with no restrictions aside from their total Point Cap. These skills provide the foundation of every progression path in the game, from core weapon training to the simplest crafting designs, to basic skulking and tracking techniques or the least powerful spells. ===Combat Skillls=== {| class="wikitable" |- ! Skill !! Points Cost |- | Li...")
- 15:18, 15 May 2024 ManagementBoard talk contribs uploaded File:Warrior Skill Tree.png
- 15:18, 15 May 2024 ManagementBoard talk contribs created page File:Warrior Skill Tree.png
- 15:16, 15 May 2024 ManagementBoard talk contribs uploaded File:Scout Skill Tree 2.png
- 15:16, 15 May 2024 ManagementBoard talk contribs created page File:Scout Skill Tree 2.png
- 15:15, 15 May 2024 ManagementBoard talk contribs uploaded File:Scout Skill Tree 1.png
- 15:15, 15 May 2024 ManagementBoard talk contribs created page File:Scout Skill Tree 1.png