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All public logs

From Curious Pastimes Wiki

Combined display of all available logs of Curious Pastimes Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 01:54, 29 March 2026 Kayleigh.whybrow talk contribs created page Great Shield (Created page with "{| class="wikitable" |- ! Name | Great Shield |- ! Cost | 2 points |- ! Prerequisites | Small Shield |- ! Key Words | General / Permanent |- ! Description | The character may fight with a suitable melee weapon in one hand and a Great Shield in the other. * Both shield and weapon must be LARP-safe. * Shield must be at least 61cm/24" in at least one dimension, but must not be larger than 153cm/60" by 92cm/36". * Suitable weapons: - Any small or one-handed...")
  • 01:47, 29 March 2026 Kayleigh.whybrow talk contribs created page Small Shield (Created page with "{| class="wikitable" |- ! Name | Small Shield |- ! Cost | 2 points |- ! Prerequisites | None |- ! Key Words | General / Permanent |- ! Description | The character may fight with a suitable melee weapon in one hand and a Small Shield in the other. * Both shield and weapon must be LARP-safe. * Shield must be smaller than 61cm × 61cm (24" × 24"). * Suitable weapons: - Any small or one-handed weapon - A stab-safe weapon of between...")
  • 01:22, 29 March 2026 Kayleigh.whybrow talk contribs created page Calls/Through (Created page with "{| class="wikitable" |- ! Call !! Description |- | Through || The attack bypasses any armour and inflicts one physical hit to the location struck, leaving the armour undamaged. Arrows and bolts inflict Through damage by default, and there is no need to make the call when attacking with these weapons. |-")
  • 01:08, 29 March 2026 Kayleigh.whybrow talk contribs created page Restrain Others (Created page with "{| class="wikitable" |- ! Name | Restrain Others |- ! Cost | 8 points |- ! Prerequisites | Warrior Archetype and Carry Others |- ! Key Words | Archetype / Warrior / Stamina |- ! Description | For '''5 stamina''', the character can use the call ''Strength'' to grapple a single resisting target without requiring three people, for 1 minute. The target is prevented from fighting or spellcasting. * The grappling character cannot move their target. * The restra...")
  • 00:41, 29 March 2026 Kayleigh.whybrow talk contribs created page Resist Terror (Created page with "{| class="wikitable" |- ! Name | Resist Terror |- ! Cost | 6 points |- ! Prerequisites | Fearlessness |- ! Key Words | Archetype / Warrior / Once per day |- ! Description | Once per day, the character may resist the call Terror from any source, whether magical or mundane. |- ! Progression | None |} Return to Skills List")
  • 00:39, 29 March 2026 Kayleigh.whybrow talk contribs created page Swift Recovery (Created page with "{| class="wikitable" |- ! Name | Swift Recovery |- ! Cost | 6 points |- ! Prerequisites | Warrior Archetype and Greater Body Development |- ! Key Words | Archetype / Warrior / Permanent |- ! Description | The character receives healing twice as quickly from all sources of healing. For example, Lesser Healing heals one hit to the target location every 5 seconds instead of every 10. This skill does not grant any natural healing; it only affects healing receiv...")
  • 00:31, 29 March 2026 Kayleigh.whybrow talk contribs created page Aficionado (Created page with "{| class="wikitable" |- ! Name | Aficionado |- ! Cost | 12 points |- ! Prerequisites | Warrior and Duellist |- ! Key Words | Archetype / Warrior / Stamina / Pinnacle |- ! Description | The character has mastered a fighting style focused on precisely targeted strikes. This skill gives access to the following abilities: * For 2 stamina per use, call Mundane Flare against one target within 1.5m (5'). The player must roleplay a suitable blinding action — e.g. flic...")
  • 00:29, 29 March 2026 Kayleigh.whybrow talk contribs created page Duellist (Created page with "{| class="wikitable" |- ! Name | Duellist |- ! Cost | 6 points |- ! Prerequisites | Small Shield or Two Weapons |- ! Key Words | Archetype / Warrior / Stamina |- ! Description | The character has trained in a fighting style focused on precisely targeted strikes. This skill gives access to the following abilities: *For 2 stamina per use, call Mundane Through with a melee weapon attack. This call cannot be stacked with any other unless specifically allowed by ano...")
  • 00:24, 29 March 2026 Kayleigh.whybrow talk contribs created page Stalwart (Created page with "{| class="wikitable" |- ! Name | Stalwart |- ! Cost | 12 points |- ! Prerequisites | Warrior, Body Development, Great Shield, Defender |- ! Key Words | Archetype / Warrior / Stamina |- ! Description | The character has mastered a combat style which focuses on defence and holding ground. This skill gives access to the following abilities: * For 2 stamina per use, call Mundane Strike Down with a melee weapon attack, melee weapon block, or shield block. *...")
  • 00:16, 29 March 2026 Kayleigh.whybrow talk contribs created page Defender (Created page with "{| class="wikitable" |- ! Name | Defender |- ! Cost | 6 points |- ! Prerequisites | Small Shield |- ! Key Words | Archetype / Warrior / Stamina |- ! Description | The character has trained in a combat style which focuses on defence and holding ground. This skill gives access to the following abilities: * For 1 stamina per use, directly resist a magical or mundane Fumble call of which they are the target * For 1 stamina per use, call Mundane Repel with a melee weapo...")
  • 00:09, 29 March 2026 Kayleigh.whybrow talk contribs created page Juggernaut (Created page with "{| class="wikitable" |- ! Name | Juggernaut |- ! Cost | 12 points |- ! Prerequisites | Warrior Archetype, Breaker and Greater Body Development |- ! Key Words | Archetype / Warrior / Stamina |- ! Description | The character has trained in combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities: * For 1 stamina per use, call Mundane Strike Down with a melee weapon attack. This will...")
  • 00:05, 29 March 2026 Kayleigh.whybrow talk contribs created page Breaker (Created page with "{| class="wikitable" |- ! Name | Breaker |- ! Cost | 6 points |- ! Prerequisites | Body Development |- ! Key Words | Archetype / Warrior / Stamina / Stamina Access |- ! Description | The character has trained in combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities: * For 1 stamina per use, call Mundane Strike Down with a melee weapon attack. This will only be effective if the attack lands on t...")
  • 23:50, 28 March 2026 Kayleigh.whybrow talk contribs created page Arcane Champion (Created page with "{| class="wikitable" |- ! Name | Arcane Champion |- ! Cost | 12 points |- ! Prerequisites | Warrior Archetype, Armoured Caster, and at least one of Corporeal Spellcasting, Elemental Spellcasting or Spiritual Spellcasting |- ! Key Words | Archetype / Warrior / Stamina / Pinnacle |- ! Description | The Arcane Champion channels their spellcasting through their weapon, imbuing it with magical force. By spending 2 stamina and the normal magic point cost, t...")
  • 23:32, 28 March 2026 Kayleigh.whybrow talk contribs created page Stamina (Created page with "While Magicians channel external power, Warriors and Scouts draw on their own reserves of focus and determination. This inner fire is known as ''stamina''. It fuels devastating blows, precision strikes, and acts of endurance. Stamina is an expression of will that has been shaped by training, which means that every Warrior and Scout uses it in their own unique way. Characters who can draw on their own stamina to fuel abilities and skills in this way do so by spen...")
  • 10:02, 16 March 2026 ManagementBoard talk contribs created page Tech Co (Created page with "= Tech Co = Our Tech Co is split into two different areas: * Software * Hardware The Software Engineers build and maintain the website, booking system, rules engine etc. The Hardware Engineers manage and maintain on-site connectivity and infrastructure. == Site Arrival and Departure == === Software Engineers === Software engineers are generally not needed while on site at events. Their work is mainly between events. === Hardware Engineers === Site connectivity n...")
  • 09:39, 16 March 2026 ManagementBoard talk contribs created page Media Team (Created page with "= Media Team = Our Media Team oversees photography and videography taking place at Curious Pastimes events. They also produce the videos we share on YouTube and our social media channels. == Site Arrival and Departure == This table sets out when you are expected to be on site unless otherwise agreed for additional content. {| class="wikitable" ! Event !! Header text !! Header text |- | Event 1 || From Thursday || Monday |- | Event 2 || From Friday || Sunday |- | E...")
  • 09:31, 16 March 2026 ManagementBoard talk contribs created page GoD Team (Created page with "= GoD Team = Our Games Organisation Desk (GoD) Team is essential in making sure our players have what they need for the event. They issue your character cards, coin and resources and manage in game mechanics such as foraging and gathering.. GoD is open every day from the gate opening until the game has ended. The team works in shifts over the course of the weekend. When you are not on shift, you are free to play the game. == Site Arrival and Departure == This tabl...")
  • 09:28, 16 March 2026 ManagementBoard talk contribs created page Makeup Team (Created page with "= Makeup Team = The Makeup Team are part of Game Team to make sure the relevant makeup is prepared for encounters and battles. They manage makeup needs for monstering factions and complete the more complex NPC makeup looks. This will include the use of prosthetics and airbrushes. == Skills and Experience == Members of the makeup team need previous makeup experience where possible. On applying, you may be asked to provide us with a portfolio of your work or detail...")
  • 09:25, 16 March 2026 ManagementBoard talk contribs created page Game Team (Created page with "= Game Team = The Game Team writes/runs plot encounters, plays NPCs and provides referee support for the game. We typically ask the following: * 1 year of experience playing Curious Pastimes events, or * Experience roleplaying within other systems. * You join the team for a minimum of 1 year. We understand the game and its lore is vast. You do not need to know everything to join the team. On Game Team, you get the opportunity to play all kinds of different character...")
  • 09:21, 16 March 2026 ManagementBoard talk contribs created page Bar Team (Created page with "= Bar Team = Our Bar Team is responsible for serving drinks, restocking, using the POS system and generally keeping the tavern clean and tidy. This team arrives on site ahead of their first shift, which will be allocated prior to arrival on a rota basis based on your availability, and are allowed to camp/bunk in the staff area. There is also the option to join the team to help with set up and/or take down of the bar. Outside their shifts, bar staff are free to play t...")
  • 09:09, 16 March 2026 ManagementBoard talk contribs created page Build Team (Created page with "= Build Team = Our Build Team is responsible for creating the large scale props and structures that you interact with at our events. This team arrives on site ahead of everyone else to get everything ready for the game. Once the game starts, the Build Team is free to play the game. == Skills and Experience == Members of the build team need practical and creative experience. This may include art and design, woodworking, construction and other relevant skills. On...")
  • 09:05, 16 March 2026 ManagementBoard talk contribs created page Event Team (Created page with "= Event Team = Our Event Team is essential to making the game run smoothly and safely. They handle all the real world, behind the scenes activities that support our team, our players and keep the game safe for everyone. The Event Team arrives the day before the gate opens to make sure we are ready to welcome players to our events. == Site Arrival and Departure == This table sets out when you are expected to be on site. {| class="wikitable" ! Event !! Arrival !! Depa...")
  • 09:02, 16 March 2026 ManagementBoard talk contribs created page Catering Support Team (Created page with "= Catering Support Team = Our Catering Support Team is essential to making sure our volunteers have what they need. They oversee the catering areas, making sure they are maintained and stocked, and liaise with the wider volunteer team to keep them up to date with meal times. This team is on site during the game and works in shifts. == Site Arrival and Departure == This table sets out when you are expected to be on site: {| class="wikitable" ! Event !! Arrival !!...")
  • 08:56, 16 March 2026 ManagementBoard talk contribs created page Logistics Team (Created page with "= Logistics Team = Our Logistics Team is essential to making the game run. They handle all the real world, behind the scenes logistics to set up the game and then manage the take down at the end of the event. == Site Set-Up Team == This team arrives on site ahead of everyone else to get everything ready for the game. They also stay after the event to pack up everything to go back into storage for the next event. There are also options for you to volunteer either...")
  • 09:28, 13 March 2026 Administrator talk contribs created page Volunteering (Created page with "This page is coming soon, check back for more details.")
  • 06:23, 19 August 2025 David.moore talk contribs created page Carded Libraries (Created page with "A '''carded library''' is a special in-game resource, a trove of books and scrolls containing useful knowledge on one or more subjects that can be accessed using the Scholar skill. Like all in-game resources, a library must be represented by a suitable '''phys rep''', and must carry an attached '''item card'''. Every library includes one or more '''subjects''', individually rated in quality by '''rigor''' and '''accuracy'''....")
  • 10:59, 18 August 2025 David.moore talk contribs deleted page Carded Libraries (content was: "A '''carded library''' is a special in-game resource, a trove of books and scrolls containing useful knowledge on one or more subjects that can be accessed using the Scholar skill. Like all in-game resources, a library must be represented by a suitable '''phys rep''', and must carry an attached '''item card'''. Every l...", and the only contributor was "David.moore" (talk))
  • 10:40, 18 August 2025 David.moore talk contribs created page Carded Libraries (Created page with "A '''carded library''' is a special in-game resource, a trove of books and scrolls containing useful knowledge on one or more subjects that can be accessed using the Scholar skill. Like all in-game resources, a library must be represented by a suitable '''phys rep''', and must carry an attached '''item card'''. Every library includes one or more '''subjects''', individually rated in quality by '''rigor''' and '''accuracy'''. ==...")
  • 18:07, 13 July 2025 Administrator talk contribs changed group membership for David.moore from (none) to editor
  • 19:03, 1 July 2025 Administrator talk contribs changed group membership for David.moore from editor to (none)
  • 18:05, 28 May 2025 David.moore talk contribs created page Capture Ether (Created page with "{| class="wikitable" |- ! Name !! Capture Ether |- | Length || Very Short (30 Seconds) |- | Range|| 5ft / 1.5m |- | Duration || 3 years |- | Cost || 2 magic points per sphere |- | Material Cost || 1 unit of powdered gemstone, 1-3 glass spheres |- | Key Words || Invocation |- | Description || This rite must be performed within 5ft/1.5m of a '''live ether fissure'''. The Ritual Magic skill can be used to "see" a live fis...")
  • 18:02, 21 May 2025 David.moore talk contribs deleted page Amalgam (content was: "#REDIRECT True Amalgam", and the only contributor was "David.moore" (talk))
  • 17:59, 21 May 2025 David.moore talk contribs moved page Amalgam to True Amalgam (Confusion about names)
  • 17:58, 21 May 2025 David.moore talk contribs deleted page Magical Ink (content was: "#REDIRECT True Ink", and the only contributor was "David.moore" (talk))
  • 17:54, 21 May 2025 David.moore talk contribs moved page Magical Ink to True Ink (Confusion about names)
  • 07:58, 9 May 2025 David.moore talk contribs created page Alchemy Ingredients by Climate (Created page with "The herbs and other natural ingredients that can be found with the Foraging vary by climate. The climate is posted somewhere in the '''game organisation desk'''. {| class="wikitable" ! Arctic !! Desert !! Jungle !! Subtropical !! Temperate !! Waste |- | Abcess root || Abcess root || Agrimony || Acorn || Acacia || Abcess root |- | Acacia || Acacia || Amaranth || Agrimony || Acorn || Acacia |- | Acorn || Ammoniacum || Belladonn...")
  • 20:20, 9 April 2025 Administrator talk contribs uploaded a new version of File:Curious Pastimes 2nd Edition Rules.pdf
  • 19:15, 9 April 2025 Administrator talk contribs uploaded a new version of File:Curious Pastimes 2nd Edition Rules.pdf
  • 07:00, 9 April 2025 ManagementBoard talk contribs created page File:Curious Pastimes 2nd Edition Rules.pdf
  • 07:00, 9 April 2025 ManagementBoard talk contribs uploaded File:Curious Pastimes 2nd Edition Rules.pdf
  • 11:46, 8 April 2025 David.moore talk contribs created page Gem Cutting and Cleansing (Created page with "====Player’s Primer==== ==Hues and Colour== Gems are defined by their '''colour''', which is made up of up to five different '''hues''': '''Red''', '''Blue''', '''Green''', '''White''' and '''Black''', with each hue representing a pole of magic. Each hue, if present, is found at one of three different '''intensities''': '''Rich''', '''Vibrant''', or '''Muted'''. The strongest hue(s) within a gem define the gem’s current colour. For example, if a gem has '''vibran...")
  • 16:06, 7 April 2025 ManagementBoard talk contribs created page Bar Tabs (Created page with "Bar tabs are held within your player account and can be managed online via our website. If you don't already have a tab, you can set one up by visiting the ‘Tavern Tab’ section on your account page on the Curious Pastimes website. Tabs can be set up before or during events. If set up before the event, your tab number will be on your character card. Bar Tabs can be reviewed and paid via your account on the website. Simply log in and look for the Tavern Tabs menu opt...")
  • 10:33, 31 March 2025 ManagementBoard talk contribs created page Traders (Created page with "We have a number of traders and caterers on site at each of our events. We will always communicate which traders will be attending ahead of each event. You will find these communications via [https://blog.curiouspastimes.co.uk/ our blog] or [https://www.curiouspastimes.co.uk/website/Socials social media] channels. All weapons on sale will be checked by our weapons checkers to make sure they are suitable for use in our game. '''Note:''' Trader information to follow when...")
  • 10:30, 31 March 2025 ManagementBoard talk contribs created page Lost Property (Created page with "At every event, there is a tent by Event HQ, where all of your lost property is displayed. Any property handed into us during or at the end of an event will go here. If you are missing any of your items during the event, please check here to see if it has been handed in. *Any items of value (e.g. wallets, medication, glasses) may be held at Event HQ. *Any breakable items (e.g. glass), liquids or soiled items cannot be kept between events. *We hold onto each item for 1 y...")
  • 10:29, 31 March 2025 ManagementBoard talk contribs created page Photography and Media (Created page with "All Curious Pastimes events have photographers and videographers who can be seen around site, recording camps, roleplay, the tavern and battles. You may have seen some of the images on our website and some of the footage on our YouTube channel. Our photographers are all experienced with LARP photography and are excellent at being discreet. Players may ONLY take photographs in the Out of Character area or in their own faction glade. The area must be timed out and you m...")
  • 10:21, 31 March 2025 ManagementBoard talk contribs created page Keeping our events safe (Created page with " Special Effects and Pyrotechnics ==Safety at our events== ===Medical Cover=== A medical team will be available on site as follows: *Events 1 and 4: from Thursday to Monday *Events 2 and 3: from Friday to Sunday The medical service is provided by [https://www.facebook.com/ukmedicalandevent UK Medical & Event Services] who provide 24 hour support until the end of the event has been called. UK Medical & Event Services are CQC-registered First Aid, Medical and Ambul...")
  • 09:10, 31 March 2025 ManagementBoard talk contribs created page Camping at our events (Created page with "==Camping at Our Events== Most people attending our events also camp with us overnight. At both of our sites, there is designated area for out of character camping which is separate from the game area. Space is often tight at our events, especially at Paccar so we ask you to follow these guidelines: *Please do not camp within the marked out emergency lanes. These must be kept clear to allow access for emergency vehicles *Please do not leave any more space around your t...")
  • 08:55, 31 March 2025 ManagementBoard talk contribs created page Accessing our events (Created page with "==Gate Opening Times== The Front Gate tent will be staffed at the following times: *Thursdays (events 1 and 4 only): 12pm-10pm *Fridays: 12pm-10pm When you arrive on site you will be welcomed by members of the Event Team, wearing a yellow hi-vis, who will direct you to the right place to sign in, unload and park. If you are arriving before 12pm, please wait with your vehicle until the gate opens. If you arrive after 10pm, please go to Event HQ upon arrival where you...")
  • 08:48, 31 March 2025 ManagementBoard talk contribs created page File:Weston Directions.png
  • 08:48, 31 March 2025 ManagementBoard talk contribs uploaded File:Weston Directions.png
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